The GAMBIT staff is attending the Game Developers Conference–but they haven’t been out of touch as Generoso Fierro keeps uploads great conversations.
Podcast: “Robots and Media: Science Fiction, Anime, Transmedia, and Technology”
How has science fiction has influenced the development of real robotic systems, both in research laboratories and corporations?
Podcast: Nick Montfort, “Code and Platform in Computational Media”
Adding these neglected levels — programming and computing systems — to digital media studies can help to advance the field.
Podcast: Joel Burges and Wayne Marshall, “Old-fashioned Futures and Re-fashionable Media”
Joel Burges and Wayne Marshall, MIT’s Mellon Fellows in the Humanities (2009-11), will contribute to the rethinking of media studies at MIT by taking up the shared metaphor of fashion—the fashionable, the old-fashioned, the re-fashioned.
Podcast: Lisa Nakamura, “Race, Rights, and Virtual Worlds: Digital Games as Spaces of Labor Migration”
If virtual world users’ claims to citizenship and sovereignty within them are to be taken seriously, so too must the question of “gray collar” or semi-legal virtual laborers and their social relations and cultural identity
Video: Comparative Media Insights: “Western Otaku: Games Crossing Cultures”
This study examines one particular subset of videogame players, for whom the consumption of Japanese videogames in particular is of great value, in addition to their related activities consuming anime and manga from Japan.
“What Is Transmedia?” A great vid from Futures of Entertainment volunteer
Many thanks to Futures of Entertainment 4 volunteer Kevin Lim, a doctoral student in Communication at the University of Buffalo, for these video interviews with CMS’s Xiaochang Li, Sheila Seles, and William Uricchio–asking the question, “What is transmedia?”









