“High-tech solutions, when they work,” said Gambit’s Marleigh Norton at GDC, “are often trading one set of problems for another.”
MIT, visiting singapore students transform games research with two more new releases
MIT News on how our Singapore-MIT GAMBIT Game Lab’s games delve into color theory and recursive learning.
At GAMBIT summer program, visiting Singapore students push video game boundaries
What’s possible with video games as a medium? This is the kind of question our Singapore-MIT GAMBIT Game Lab is answering.
“Making a GAMBIT Game” Series Episode One Premieres Today!
“After months of filming and editing I am very happy to announce that “Making a GAMBIT Game” Episode One (in 3 parts) is up today!”
Podcast: CMS 10th Anniversary: “Creativity and Collaboration in the Digital Age”
Panelists: Beth Coleman, Philip Tan, Ivan Askwith, Clara Fernandez-Vara
Podcast: CMS 10th Anniversary: “Applied Humanities: Transforming Humanities Education”
Highlights from the CMS 10th anniversary symposium.
In Medias Res: The CMS 10th Anniversary
CMS emerged as a hearty repast, richer and more nutritious than we had any right to expect. It was the right program at the right time.