“High-tech solutions, when they work,” said Gambit’s Marleigh Norton at GDC, “are often trading one set of problems for another.”
MIT News on how our Singapore-MIT GAMBIT Game Lab’s games delve into color theory and recursive learning.
What’s possible with video games as a medium? This is the kind of question our Singapore-MIT GAMBIT Game Lab is answering.
“After months of filming and editing I am very happy to announce that “Making a GAMBIT Game” Episode One (in 3 parts) is up today!”
Panelists: Beth Coleman, Philip Tan, Ivan Askwith, Clara Fernandez-Vara
Highlights from the CMS 10th anniversary symposium.
CMS emerged as a hearty repast, richer and more nutritious than we had any right to expect. It was the right program at the right time.