Industry now has “the ability to invade the kids’ space much more aggressively than ever before.”
Learning Games Network receives $2m from Gates for adult-learning ESL game
Learning Games Network will use the Gates Foundation funds to expand Xenos, an “integrated social learning environment gaming platform, for Hispanic adults learning English.”
Education Arcade Uses Online Gaming to Teach Science
The game will be designed to align with the Common Core standards in mathematics and Next Generation Science Standards for high school students
Praise for “VANISHED” from the Alternate Reality Gaming Network
“The Vanished team attributed this high level of active participation to the tight player community that formed over the game’s eight week run.”
Scot Osterweil keynote address at Media Literacy Conference, at MIT
Education Arcade program manager Scot Osterweil is slated to speak at MIT on October 22nd, giving the keynote address for a conference on youth media literacy.
In Medias Res, Fall 2011
The debates sparked in our reorganization serve as powerful reminders that the university has been blissfully isolated from seismic changes.
VANISHED: Learning science through gaming
“Vanished,” now being played by thousands online, offers a novel experiment in alternative science education.