The games showcased in this exhibit demonstrate that there is a wide variety of approaches one can follow in adapting literary works into games.
Performing Videogame Narratives in Space: Indexical Storytelling
Clara Fernández-Vara compares and contrasts videogames with theatre to understand how they can incorporate narratives as part of the performance.
Podcast: Clara Fernández-Vara, “From Elsinore to Monkey Island: Theatre and Videogames as Performance Activities”
Videogames are not theatre, but the comparison gives way to productive questions: What is the dramatic text of the game?
From Elsinore to Monkey Island: Theatre and Videogames as Performance Activities
Clara Fernández-Vara, a Comparative Media Studies alumna, explains her journey from researching Shakespeare in performance to studying and developing videogames.
Talk by Gambit’s Clara Fernandez-Vara covered by Gamasutra
How can games approach puzzles as successfully-integrated components of their experience?
Video: Creativity and Collaboration in the Digital Age, moderated by Jim Paradis
The second panel from the Comparative Media Studies 10th anniversary symposium.
Podcast: CMS 10th Anniversary: “Creativity and Collaboration in the Digital Age”
Panelists: Beth Coleman, Philip Tan, Ivan Askwith, Clara Fernandez-Vara