The games showcased in this exhibit demonstrate that there is a wide variety of approaches one can follow in adapting literary works into games.
Clara Fernández-Vara compares and contrasts videogames with theatre to understand how they can incorporate narratives as part of the performance.
Videogames are not theatre, but the comparison gives way to productive questions: What is the dramatic text of the game?
Clara Fernández-Vara, a Comparative Media Studies alumna, explains her journey from researching Shakespeare in performance to studying and developing videogames.
How can games approach puzzles as successfully-integrated components of their experience?
The second panel from the Comparative Media Studies 10th anniversary symposium.
Panelists: Beth Coleman, Philip Tan, Ivan Askwith, Clara Fernandez-Vara