What’s possible with video games as a medium? This is the kind of question our Singapore-MIT GAMBIT Game Lab is answering.
The Lab seeks researchers who are interested in seeing their mature research put into practice as a game.
A remarkable accomplishment and testament to the GAMBIT program.
The winning game, “CarneyVale: Showtime,” was developed by a team of seven Singaporean students working in the Singapore office of the international game lab. The prize includes $40,000 and consideration for publication on the Microsoft XBox LIVE service.
“Use the cheery pink power of bubblegum to convince your fellow citizens to join a popular revolt against a repressive government.”
During the academic year, GAMBIT is allowing CMS to reinvent itself, to better achieve our goals inside both the classroom and the research laboratory.
What kind of discipline does CMS represent? It is not a discipline in any traditional sense of the word. CMS is radically interdisciplinary.