I develop methods for a critical method wherein games are considered to be metaphors. I conclude with a discussion of this method’s implications for game design and future game research.
Video: Thesis Presentations 2010. Jason Begy: “Interpreting Abstract Games: The Metaphorical Potential of Formal Game Elements”
Jason Begy’s work in games focuses on abstraction and emergent game play.
GAMBIT staff video podcasts from GDC
The GAMBIT staff is attending the Game Developers Conference–but they haven’t been out of touch as Generoso Fierro keeps uploads great conversations.
Jesper Juul and the Casual Revolution
Jesper Juul, a Gambit game researcher, spoke with University of Buffalo doctoral candidate Kevin Lim this week on the growth of “casual games”.
GAMBIT Videogame Lecture Series
Members of Comparative Media Studies’ GAMBIT Research Staff will deliver from 2-3PM each day a different videogame-based lecture.
Half-Real: A Video Game in the Hands of a Player (Video)
What happens when a player picks up a video game, learns to play it, masters it, and leaves it?
Podcast: Jesper Juul, “Half-Real: A Video Game in the Hands of a Player”
Jesper Juul on what happens when a player picks up a video game, learns to play it, masters it, and leaves it.