Does Farmville’s popularity signal a wish for quieter times? “Some academics,” by which the Times means Philip Tan of the Gambit Game Lab, think so.
Double Play: Athletes’ Use of Sport Video Games to Enhance Athletic Performance
Why elite athletes are playing sport video games as their virtual selves. Draws on interviews and observations of elite athletes playing sport video games.
Jobs: Teacher Education Program looking for educational games programmer
MIT’s Scheller Teacher Education Program (STEP) is seeking a talented web application developer with experience working for educational audiences or developing games.
From the CMS blogs: “Google Wave: Innovating Innovation at the Expense of Innovation”
On the Convergence Culture Consortium blog, Alex Leavitt moves past the Google Wave hype to examine how it might actually fare, based on lessons learned from other recent innovations like YouTube.
“Breaking Down Advertising’s Walls”: CMS researcher Sam Ford in Fast Company
My movement from an academic working with industry to an academic within the industry was driven by my interest in how companies and their audiences converse
Podcast: Elisa Kreisinger, “Political Remix Video: A Participatory Post-Modern Critique of Popular Culture”
Remixers are on the front lines of the battle between new media technologies and impeding copyright laws that threaten to obstruct the public discursive space for critiquing popular culture.
“People don’t like to play easy games”: Eric Klopfer in the Boston Globe
“And games have figured out a way to encourage players to persist at solving challenging problems,” says Eric Klopfer of The Education Arcade.








