What happens when a player picks up a video game, learns to play it, masters it, and leaves it?
Video: Futures of Entertainment 2006: “Not the Real World Anymore”
Panelists featured John Lester, Linden Lab; Ron Meiners, Multiverse.net; and Todd Cunningham and Eric Gruber, MTV Networks.
Video: Futures of Entertainment 2006: “Fan Cultures”
Diane Nelson, president of Warner Premiere; danah boyd, a doctoral candidate in the School of Information at the University of California-Berkeley; and Molly Chase, Executive Producer of Cartoon Network New Media.
Video: Futures of Entertainment 2006, “Viscerality and Web 2.0”
The opening presentation for the second day, Viscerality and Web 2.0, given by Joshua Green, Research Manager for the Convergence Culture Consortium.
Video: Futures of Entertainment 2006, “Transmedia Properties”
How are storytellers taking advantage of the “expanded canvas” such an approach offers? How do transmedia strategies impact the new integration between brands and entertainment properties? What new expectations do transmedia properties place on consumers?
Video: Futures of Entertainment 2006, “User-Generated Content”
What challenges does greater user-participation pose to both producers and audiences? What corporate policies enable or retard the growth of user-generated content?
Video: Futures of Entertainment 2006, “Henry Jenkins’ Opening Remarks”
This is the first in a series of six podcasts, recorded during the Futures of Entertainment Conference hosted by the Convergence Culture Consortium and Comparative Media Studies at MIT.



