Conducted in partnership with the Smithsonian Institution, “VANISHED!” has signed up more than 3,000 users just two days after it went live.
Education Arcade’s science game “Vanished” featured in Boston Globe
“Students will be asked to collect data, conduct research, consult peers, and draw conclusions as they try to figure out what happened, and why.”
“Augmented Reality Game Lets Kids Be the Scientists”
“It is both a development and a research project,” Osterweil told LiveScience. “What we want to see is whether, through this type of activity, kids evince real scientific reasoning.”
“VANISHED”: Smithsonian and MIT to Launch Sci-Fi Infused Interactive Mystery Event
VANISHED is an 8-week online/offline environmental disaster mystery game for middle-school children, meant to inspire engagement and problem solving through science.
In Medias Res: The CMS 10th Anniversary
CMS emerged as a hearty repast, richer and more nutritious than we had any right to expect. It was the right program at the right time.
CMS: Born for Collaboration
From its early days the Comparative Media Studies program has worked with partners from all over MIT. It has collaboration written in its genes.
The Education Arcade Aims Medical Adventure Game at Tweens
The Education Arcade (TEA) and Boston-based Fablevision are collaborating on Caduceus, an online puzzle-adventure game for tweens.