VANISHED is an 8-week online/offline environmental disaster mystery game for middle-school children, meant to inspire engagement and problem solving through science.
Repsonse to the New York Times Magazine’s “Quest to Learn” article
“If the article has a short-coming, it is that it undersells the long history of education reform efforts that brought us to this moment.”
Podcast: CMS 10th Anniversary: “Participatory Culture: The Culture of Democracy and Education in a Hypermediated Society”
Panelists: Erin Reilly, Karen Schrier, Sangita Shresthova, Pilar Lacasa, and Mitch Resnick
Podcast: CMS 10th Anniversary: “Applied Humanities: Transforming Humanities Education”
Highlights from the CMS 10th anniversary symposium.
Caduceus to be featured on Classroom 2.0 live this Saturday
The Education Arcade game “Caduceus”, created in partnership with Boston-based Fablevision and Children’s Hospital Boston, will be featured on Classroom 2.0, with designers Alex Chishom and Wade Munday.
Learning Matters interviews CMS grad student Hillary Kolos
Hillary Kolos, graduate student here at CMS, spoke with Learning Matters this week about her work with Project New Media Literacies.
Double Play: Athletes’ Use of Sport Video Games to Enhance Athletic Performance
Why elite athletes are playing sport video games as their virtual selves. Draws on interviews and observations of elite athletes playing sport video games.








