William Uricchio’s essay “considers today’s AR technologies in terms of these more deeply embedded practices of augmentation, particularly as they play out as interfaces in urban places.”
What theories and evidence can we generate and build upon to provide a foundation for using mixed reality technologies productively for learning?
Eric Klopfer asks, what theories and evidence can we generate and build upon to provide a foundation for using augmented and virtual reality technologies productively for learning?
“In keeping with an emphasis on new forms of storytelling, I propose a taxonomy for location-based media that distinguishes three different levels of participation and user agency: Consumption, Interaction, and Participation.”
I designed “Reliving the Revolution” as a model for using AR games to teach historic inquiry, decision-making, and critical thinking skills.