Increasingly, digital games are being designed for the express purpose of promoting community engagement and social action.
Poetics of the Videogame Setpiece
Sonny Sidhu, ’13, placing the technique of AAA videogame setpieces within a series of wider technical, aesthetic, commercial, and cultural problematics.
In Medias Res, Fall 2013
The CMS/W magazine, highlighting the gains of the recent merger of CMS and Writing at MIT and the fruits of their decade-plus collaboration.
NGO 2.0: An Interview with Jing Wang
“We found that teaching them how to use the tools is probably less important than teaching them how to position themselves, how to brand themselves.”
Whitepaper: “Annotation Studio: Bringing a Time-Honored Learning Practice into the Digital Age”
Annotation Studio integrates a powerful set of textual interpretation tools behind an interface that makes using those tools intuitive for undergraduates and their instructors.
User-Generated Censorship: Manipulating the Maps Of Social Media
Chris Peterson’s thesis investigates user-generated censorship: intervention by which users strategically manipulate social media to suppress speech.
Distributed Denial of Service Actions and the Challenge of Civil Disobedience on the Internet
This thesis examines the history, development, theory, and practice of distributed denial of service actions as a tactic of political activism.









