Great short video from one of MIT’s Knight Science Journalism fellows interviewing students in our CMS.300 (“Intro to video games”) course.
Talk by Gambit’s Clara Fernandez-Vara covered by Gamasutra
How can games approach puzzles as successfully-integrated components of their experience?
MIT, visiting singapore students transform games research with two more new releases
MIT News on how our Singapore-MIT GAMBIT Game Lab’s games delve into color theory and recursive learning.
Repsonse to the New York Times Magazine’s “Quest to Learn” article
“If the article has a short-coming, it is that it undersells the long history of education reform efforts that brought us to this moment.”
“Making a GAMBIT Game” Series Episode One Premieres Today!
“After months of filming and editing I am very happy to announce that “Making a GAMBIT Game” Episode One (in 3 parts) is up today!”
“The Social Game Craze”: Mia Consalvo on NPR’s “On Point”
CMS Associate Professor Mia Consalvo spoke with NPR’s Jane Clayson about the rise in popularity of social games like Farmville.
Designing Game Ethics: A Pervasive Game Adaptation of The Count of Monte Cristo
How does one design a game to make change? How can I design a game that engages players in ethical gameplay?








