Recent provocations about the role of “big data” in human communication research and technology studies deserve an outline of the value of anthropology, as a particular kind of “big data”.
Craig Watkins studies young people’s social and digital media behaviors. He teaches at the University of Texas, Austin.
David Kelley primarily works with digital video installation and photography, with recent projects involving performance and sculpture.
Based on extensive qualitative research, T.L. Taylor’s talk explores the nature of professional computer game play.
Hillary Kolos describes her ethnographic study of gamers who live together in a dorm at MIT.
Celia Pearce, exploring the connection of identity to virtual place and the “Uru Diaspora,” a game community from the defunct MMOG “Uru: Ages Beyond Myst”.
I explore what being gay means to the members of Gay Bombay and how they negotiate locality and globalization, their sense of identity as well as a feeling of community within its online/offline world.