Sometimes simple changes can significantly expand accessibility to people who have neurological differences like autism, dyslexia, ADHD, or epilepsy, but designers and policymakers frequently aren’t aware of issues affecting this neurodiverse community.
This framework creates territory for expression challenging embodied cognitive structures and could use the medium in ways distinguished from other forms.
Erik Stayton, ’15, examines dominant and alternative paradigms of ground vehicle automation, and concludes that current and imagined automation technology is far more hybrid than is often recognized.
Less attention has been focused on a configuration of actors that facilitate the use of data by aggregating open government data and enhancing it.
“Design and Development of Educational Technology and Introduction to Game Design validated that project-based collaborative instruction can succeed in the virtual world.”
Farah Assir, interaction designer at the New York Times, talks with Anika Gupta, ’16, about NYT Now and what journalists are learning about design.
Ahead of Thursday’s talk with Helen Nissenbaum — an NYU professor of Media, Culture and Communication, and Computer Science — we’d like to share some of her featured work, including her new book with Mary Flanagan, who spoke at CMS/W earlier this year.