An examination of the changing representation of male homosexuality in American superhero comics between the years 1986 and 2003.
Tensions in Live-Action Roleplaying Game Design: A Case Study with the MIT Assassins’ Guild
An analysis of the MIT Assassins’ Guild Live-Action Roleplaying games, providing five kinds of tensions in the design and the implementation of mechanics.
Bilingual By Design: A Design Study of Toy Design and Material Play Culture for Children Bilingual in French and English
The design of bilingual talking toys and their potential uses in the bilingual family.
We Are Like This Only: Desis and Hindi Films in the Diaspora
A theoretical framework and a set of analytical tools that might help us understand how Hindi films are watched in the Indian-American diaspora.
In Medias Res, December 2002
“The big news is the approval of Comparative Media Studies as the first interdisciplinary major at MIT.”
Negotiating Realists: The Sixth Generation of Chinese Filmmakers
By illuminating Sixth Generation Cinema, I aim to provide a glimpse into 1990s China where reforms have brought heartening as well as disturbing changes.
The Construction of Photojournalism: Visual Style and Branding in the Magnum Photos Agency
The visual style of photographic representation developed by the Magnum Photos agency, the most prestigious international agency for photojournalists.









