University of Michigan professor of anthropology Jennifer Robertson explored and interrogated the gendering of humanoid robots manufactured today in Japan for use in the home and workplace.
Gamasutra “Postmortem: Singapore-MIT GAMBIT’s CarneyVale: Showtime”
In this Gamasutra-exclusive postmortem, GAMBIT’s creators of IGF Grand Prize finalist and XNA Community Games standout CarneyVale: Showtime discuss what went right and wrong during its creation.
Video and podcast: “Popular Culture and the Political Imagination”
Might the political consciousness of the new generation be taking shape in and around popular culture? Are we seeing a blurring of the roles of citizen and consumer?
In Medias Res, Spring 2009
The CMS ideal moves outward through alums as they work in industry, education, the arts, journalism, policy making, and academia.
Boston Globe coverage of Fierro/Begy MST3K event
“‘MST3K’ crew is back for more movie mocking,” describing the Mystery Science Theater 3000 event put on by CMS’s Generoso Fierro and Jason Begy.
Podcast: Randy Testa, “Telling Stories In Print, Online and Onscreen: Walden Media and Family Audiences”
Randy Testa, VP of Education and Professional Development, Walden Media, discusses creating educational content in tandem with commercial family films.
Podcast: Celia Pearce, “Identity-as-Place: Fictive Ethnicities in Online Games & Virtual Worlds”
Celia Pearce, exploring the connection of identity to virtual place and the “Uru Diaspora,” a game community from the defunct MMOG “Uru: Ages Beyond Myst”.









