Sonny Sidhu, ’13, placing the technique of AAA videogame setpieces within a series of wider technical, aesthetic, commercial, and cultural problematics.
Podcast: Jesper Juul, “The Pain of Playing Video Games”
Jesper Juul, author of The Art of Failure, asks: “Why do we play video games even though they make us unhappy?”
Games in Everyday Life and Why That Matters to You
What can finance, health care, philanthropy, and education learn from cutting-edge games and game theory?
Performing Videogame Narratives in Space: Indexical Storytelling
Clara Fernández-Vara compares and contrasts videogames with theatre to understand how they can incorporate narratives as part of the performance.
Podcast: Jeremy Douglass, “Visualizing Play: Graphic Approaches to Game Analysis and Innovation”
Jeremy Douglass on the applications of information visualization to games: for theory, historical research, design, development, and creative art practice.
Podcast: T.L. Taylor, “Professional Play and the E-sports Industry”
Based on extensive qualitative research, T.L. Taylor’s talk explores the nature of professional computer game play.
Podcast: Konstantin Mitgutsch, “Purposeful Games: Research & Design”
What are the specific attributes of purposeful games and how can they be researched?