What methods are appropriate for researching how players put meaning into their games and how their biographies reflect these experiences?
Podcast: Jeremy Douglass, “Visualizing Play: Graphic Approaches to Game Analysis and Innovation”
Jeremy Douglass on the applications of information visualization to games: for theory, historical research, design, development, and creative art practice.
Podcast: Konstantin Mitgutsch, “Purposeful Games: Research & Design”
What are the specific attributes of purposeful games and how can they be researched?
Konstantin Mitgutsch: “Purposeful Games: Research & Design”
A new trend of designing video games intended to fulfill a serious purpose through impacting the players in real life contexts has emerged.
CMS alum Joellen Easton on “Playing the News”
From last year’s Online News Association conference.
Mastery and the Mobile Future of Massively Multiplayer Games
What game design opportunities do we create when we extend massively multiplayer online games (MMOs) to cell phones?
Half-Real: A Video Game in the Hands of a Player (Video)
What happens when a player picks up a video game, learns to play it, masters it, and leaves it?