“Come together, be creative, share experiences and express ourselves in a multitude of ways using video games.”
What Playfulness Can Change
Exploring playfulness and its business applications. Three workshops on January 12, 19, and 26.
Fake the Dawn: Digital Game Mechanics and the Construction of Gender in Fictional Worlds
Even warm interactions in games carry negative, even potentially violent and oppressive, representations. There is a need for design interventions on the mechanical level to mitigate violence in game worlds and the reinforcement of negative real world stereotypes.
MIT Open House, with CMS/W Events
On April 23, 2016, MIT hosts a campus-wide open house, welcoming the public into every department to check out the coolest of the Institute’s work.
Global Game Jam 2016
The Global Game Jam (GGJ) is the world’s largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.
Podcast: Sarah Zaidan, “Celebrating the Female Superhero Through Digital Gaming”
Sarah Zaidan is a game designer, artist and researcher whose work explores how video games and comic books can engage in a dialogue with identity, gender and civic awareness.
The Adventures of Ms. Meta: Celebrating the Female Superhero Through Digital Gaming
Sarah Zaidan is a game designer, artist and researcher whose work explores how video games and comic books can engage in a dialogue with identity, gender and civic awareness.