How photojournalism’s ethical system came to be, what the system looks like today, and where it will go in the future.
Advertising in Computer Games
This thesis arranges and analyzes the existing body of academic and industry knowledge on advertising and product placement in computer game environments.
Web of Words: Poetry, Fandom and Globality
Media change, negotiation of literary value and postcolonial hybridity through a study of The Wondering Minstrels, a largely South-Asian community on the Web dedicated to the celebration of English poetry.
Unschooling Media: Participatory Practices among Progressive Homeschoolers
The attitudes, beliefs and practices related to media and technology in the unschooling subculture.
Cultured Men, Uncultured Women: An Exploration of the Gendered Hierarchy of Taste Governing Afghan Radio
An ethnographic investigation to examine local Afghan radio’s various relationships with women during this intense period of reconstruction in Afghanistan.
Constructions of Cinematic Space: Spatial Practice at the Intersection of Film and Theory
Insights to current understandings of cinematic space and the relationship between film, architecture, and the city.
Revolutionizing History Education: Using Augmented Reality Games to Teach Histories
I designed “Reliving the Revolution” as a model for using AR games to teach historic inquiry, decision-making, and critical thinking skills.









