Even warm interactions in games carry negative, even potentially violent and oppressive, representations. There is a need for design interventions on the mechanical level to mitigate violence in game worlds and the reinforcement of negative real world stereotypes.
Sense and the City: Representations of Air Quality Data in the “Smart City”
Examining representations of air quality data intended for governmental to grassroots audiences, and how these representations may prove to be problematic in attempts to reconcile their myriad forms and meanings across contexts and constituencies.
Listening in Code: Process and Politics in Interactive Musical Works
Illuminating the distinct claims that sound and software hold on one another as creative domains, open mediational music invites listeners to rehearse a conscientious engagement with the sites and conditions of computationally mediated cultural encounter.
Towards a Better Inclusivity: Online Comments and Community at News Organizations
One of the key focus areas for news organizations as they move forward with engagement should be to develop policies and internal guidelines for how to handle some of the risks of engagement.
DeepStream.tv: Designing Informative and Engaging Live Streaming Video Experiences
Exploring whether live streaming video from public events can be more engaging and informative if relevant contextual information is added to the viewing experience
Evaluating Interactive Documentaries: Audience, Impact and Innovation in Public Interest Media
This thesis explores the “theories of change” that inform institutional investments in documentary and examines how three public interest media organizations – the National Film Board of Canada, POV and the New York Times – are approaching interactive documentary production, attempting to define what constitutes success or impact.
Staged Empathy: Empathy and Visual Perception in Virtual Reality Systems
Ainsley Sutherland’s thesis proposes “staged empathy” as a new analytical framework to examine how virtual reality work provokes empathic feeling.









