A paper about relativity and “riding a beam of light,” as explored through the MIT Game Lab game “A Slower Speed of Light”.
Podcast and Liveblog: Ethan Zuckerman, “Digital Cosmopolitanism and Cognitive Diversity”
Media technologies have increased the number of people able to create and disseminate content, but may not be leading to a more diverse media environment.
Video: “The Phoenix Burns Out: Remembering a Boston Institution”
The Phoenix‘s legacy and the ways in which its loss will affect Boston, featuring Anita Diamant, Charles Pierce Lloyd Schwartz, and Carly Carioli.
Podcast: Hong Qu, “Keepr: Algorithm for Extracting Entities, Eyewitnesses and Amplifiers”
Audio of our Colloquium with Hong Qu, creator of Keepr, natural language processing and social network analysis for use during breaking news.
Liveblog of Hong Qu: “Keepr: Algorithm for Extracting Entities, Eyewitnesses and Amplifiers”
“The journalists actually needed sources: people on the scene who could provide real information, or experts who were local to the event. Source credibility is much more valuable in following a story than just discovering topics.”
Game Worlds: A Study of Video Game Criticism
This thesis explores the relation between criticism and establishment of narrative forms and genres, focusing on the cultural situation of video games.
Playing for Impact: The Design of Civic Games for Community Engagement and Social Action
Increasingly, digital games are being designed for the express purpose of promoting community engagement and social action.









