GAMBIT researcher and communications director Geoffrey Long sat down with Mia Consalvo to discover what she plans to accomplish during her stay at MIT.
More than half of Singapore-MIT GAMBIT Game Lab students find employment in game companies
A remarkable accomplishment and testament to the GAMBIT program.
In Medias Res, Fall 2009
As CMS moves into its 10th year, dramatic change is certainly ongoing. But that change has logic…in new faculty, new research, and our alumni network.
Color (or the Lack of It) at Comic-Con…and Beyond
“When it comes to race, all is not well in Comic-land and in the entertainment world it inspires.”
Three CMS blogs make list of “100 Best Blogs for New Media Students”
Included were Henry Jenkins’ Confessions of an Aca-Fan, Project New Media Literacies, and Nick Montfort’s Grand Text Auto.
The very first issue of In Medias Res
We couldn’t help but contrast the glossy 40-page publication that’s about to come out with what Alex Chisholm graciously put together back in 2002.
From Enclosure to Embrace: Punitive Isolation and Network Culture
Understanding correctional policy in an information society must proceed from a communicative, as well as punitive, framework.









