Professor Fox Harrell works to enrich the subjective and ethical dimensions of the digital media experience.
VANISHED: Learning science through gaming
“Vanished,” now being played by thousands online, offers a novel experiment in alternative science education.
MIT’s new Reporter’s Notebook features GAMBIT’s Jason Begy and his game “Pierre: Insanity Inspired”
The MIT News Office’s Peter Dizikes helps explain Jason Begy’s interest in establishing what level of challenge players of video games will put up with.
The MIT News Office Reports on the Futures of Entertainment Conference
The Futures of Entertainment Conference drew network executives, game designers, academics, and the general public, and the MIT News Office was there to cover the event.