Tracy Fullerton on Walden, a game that simulates Henry David Thoreau’s experiment in living a simplified existence as articulated in his book Walden.
Games in Everyday Life and Why That Matters to You
What can finance, health care, philanthropy, and education learn from cutting-edge games and game theory?
Games by the Book: An Exhibit
The games showcased in this exhibit demonstrate that there is a wide variety of approaches one can follow in adapting literary works into games.
Scot Osterweil in the Wall Street Journal’s “The Hidden Cost of Apps for Children”
Industry now has “the ability to invade the kids’ space much more aggressively than ever before.”
GAMBIT at the center of GameSpot video on Boston’s game development history
Our GAMBIT Game Lab was stoked to see the dozen or so mentions of its work, mission, and role in game development featured in a GameSpot video.
Learning Games Network receives $2m from Gates for adult-learning ESL game
Learning Games Network will use the Gates Foundation funds to expand Xenos, an “integrated social learning environment gaming platform, for Hispanic adults learning English.”
Podcast: Heather Chaplin, “Games and Journalism”
Heather Chaplin discusses emerging thinking on ideas about game literacies and the acceptance of games as facilitators of transformative experiences.









