In an interview with Forbes writer David Ewalt, CMS Director Henry Jenkins talks about gaming culture and its participatory nature.
Half-Real: A Video Game in the Hands of a Player
Jesper Juul: “Video game players are neither rational solvers of abstract problems, nor daydreamers in fictional worlds, but both of these things with shifting emphasis.”
Cruel 2 B Kind: Halloween Special!
On October 31 — Halloween! — CMS will be sponsoring a free public game (and costume contest) near Harvard Square called “Cruel 2 B Kind” (cruelgame.com).
CMS Professor Beth Coleman’s Machinima Group as Reported on by the MIT News Office
Coleman organized two-day “cross-university” tutorials on Machinima tools and relative merits of two different 3-D engines.
CMS Sponsors Local Premiere of “Cruel 2 B Kind”
A free game of benevolent assassins, complete with prizes and costume contest!
Stop Playing. Start Creating. Repeat
On Tuesday October 17th, representatives from Electronic Arts will be making a presentation on the MIT campus.
Communicative 2.0: Video Games and Digital Culture in the Foreign Language Classroom
Two core concepts in youth entertainment that will increasingly become central in future attempts to design affordable foreign language learning materials.









