Uricchio will present lessons learned from the Singapore-MIT GAMBIT Game Lab’s first year at the fourth Games, Learning and Society Conference July 10-11.
GAMBIT Creates Game for Visually Impaired
AudiOdyssey, developed by MIT and Singaporean students, makes it possible for visually impaired people to play the game on a level field with their sighted friends.
Sandbox Summit Advisory Board Announced
Drawing from a variety of fields, the roster of accomplished professionals includes academics, educators, policy makers and toy developers.
Henry Jenkins to speak at Games for Change conference in NYC
Justice Sandra Day O’Connor, Chris Crawford (original founder of the GDC), Prof. Henry Jenkins (MIT), and Prof. James Paul Gee (University of Wisconsin-Madison) are all confirmed speakers for the upcoming Games for Change NYC conference, to be held June 3 and 4.
Eric Klopfer to receive Education Award from American Institute of Biological Sciences
The award is presented to an individual who has made significant contributions to education in the biological sciences, at any level of formal or informal education.
Podcast: A Talk with Denis Dyack
Dennis Dyack is a noted authority on interactive software development and offers valuable insight into the process of designing next-generation games that appeal to the masses.
Board Game Workshop
In each session established board games will be played and modifications based on game play will be made.









