“The Vanished team attributed this high level of active participation to the tight player community that formed over the game’s eight week run.”
Podcast: Marina Bers, “Out of the Playpen into the Playground: The Design of Digital Experiences for Positive Youth Development
Marina Bers of Tufts University on digital spaces to support positive youth development.
Marina Bers, “The Design of Digital Experiences for Positive Youth Development”
This talk by Marina Bers will focus on digital spaces to support positive youth development.
Scot Osterweil keynote address at Media Literacy Conference, at MIT
Education Arcade program manager Scot Osterweil is slated to speak at MIT on October 22nd, giving the keynote address for a conference on youth media literacy.
VANISHED: Learning science through gaming
“Vanished,” now being played by thousands online, offers a novel experiment in alternative science education.
Launch of science game “VANISHED!” featured in local broadcast
Conducted in partnership with the Smithsonian Institution, “VANISHED!” has signed up more than 3,000 users just two days after it went live.
Education Arcade’s science game “Vanished” featured in Boston Globe
“Students will be asked to collect data, conduct research, consult peers, and draw conclusions as they try to figure out what happened, and why.”







