André Brock, scholar of Black cyberculture, offers that Twitter’s feature set and ubiquity map closely onto Black discursive identity.
Podcast: Sarah Zaidan, “Celebrating the Female Superhero Through Digital Gaming”
Sarah Zaidan is a game designer, artist and researcher whose work explores how video games and comic books can engage in a dialogue with identity, gender and civic awareness.
The Adventures of Ms. Meta: Celebrating the Female Superhero Through Digital Gaming
Sarah Zaidan is a game designer, artist and researcher whose work explores how video games and comic books can engage in a dialogue with identity, gender and civic awareness.
Podcast: Hiromu Nagahara, “Hierarchy And Democracy In Modern Japan’s Mass Media Revolution”
Hiromu Nagahara on the life and career of Horiuchi Keizō, an MIT grad who found himself in the center of Japan’s “mass media revolution” in the 1920s and ’30s as a prominent composer, critic, radio broadcaster, and publisher.
Hierarchy and Democracy in Modern Japan’s Mass Media Revolution
Hiromu Nagahara explores Japan’s first “mass media revolution”, in the 1920s and ’30s, when technology expanded the number of media product consumers.
Staged Empathy: Empathy and Visual Perception in Virtual Reality Systems
Ainsley Sutherland’s thesis proposes “staged empathy” as a new analytical framework to examine how virtual reality work provokes empathic feeling.
Heike, Jike, Chuangke: Creativity in the Chinese Technology Community
Creativity in Chinese technology communities and its implication in China’s development mode shift from “Made in China” to “Created in China.”