Ralph Baer, Baer Consultants
MIT Building 2, Room 105 182 Memorial Drive, Cambridge, MARalph Baer on the continuum of invention, development, and marketing novel product ideas.
Ralph Baer on the continuum of invention, development, and marketing novel product ideas.
Ethan Gilsdorf will discuss some of the themes of his new book, Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms.
Hannah Rose Shell screens and discusses her film-in-progress, called Blind, about the phenomenology of camouflage.
Elisa Kreisinger is a video remix artist, hacktivst and writer. She co-edits the blog, PoliticalRemixVideo.com.
Richard Rouse on the ways cinematic techniques can be used in gameplay to create even more stimulating experiences for gamers.
What are the benefits and dangers of a confusion between the private creativity and the public career elements of a writer's life?
Joel Burges and Wayne Marshall will contribute to the rethinking of media studies at MIT by taking up the shared metaphor of fashion.
This talk will describe how looking at the code and platform levels can enhance our comparative media studies of computational works.
Ian Condry on the prevalence of giant robots in anime and Cynthia Breazeal on how science fiction has influenced the development of real robotic systems.
Limited to CMS faculty, students, and invitees, this is CMS's semesterly forum to discuss candidly the successes, challenges, and direction of the program.
Filmmakers Chris Boebel and Chris Walley on the making of Exit Zero, an in-progress documentary film about deindustrialization, community, class, and family in a former steel mill region in southeast Chicago.
Professor Fox Harrell's research group -- the Imagination, Computation, and Expression (ICE) Lab -- builds computational systems for expressing imaginative stories and concepts -- "phantasmal media" systems. In particular, his research uses artificial intelligence/cognitive science-based techniques to understanding the human imagination to invent and better understand new forms of computational narrative, identity, games, and related […]
Using physical and virtual examples, Ricardo examines the strange tension between unanimous acceptance of new media and materials and the frequent rejection of new forms and structures they have made possible.
Professor Jing Wang will discuss the genesis and implementation of a civic media project, NGO2.0, that she conceptualized and launched in China in May 2009.
Christoph Lindner is Professor of Literature and Director of the Amsterdam School for Cultural Analysis (ASCA) at the University of Amsterdam in the Netherlands.