Philip Jones: “Gaming in Color”
MIT Media Lab, Room 633 75 Amherst St., Cambridge, MAGaming in Color is a full length documentary of the story of the queer gaming community, gaymer culture and events, and the rise of LGBTQ themes in video games.
Gaming in Color is a full length documentary of the story of the queer gaming community, gaymer culture and events, and the rise of LGBTQ themes in video games.
MIT Sloan's Sinan Aral will argue that a new science of online identity could help guide our business, platform design, and social policy decisions in light of the rising importance of online reputation and social influence.
This presentation by Rutgers' Philip Napoli will focus on ongoing research that seeks to define and assess the field of media impact assessment.
Georgetown's Caetlin Benson-Allott on how the technical and design evolution of remote controls reveal how the seemingly most inconsequential of media devices have shaped the way users cohabit with mass media, consumer electronics, and each other.
Helen Nissenbaum: "Obfuscation is a compelling 'weapon-of-the-weak,' which deserves to be developed and strengthened, its moral challenges countered and mitigated."
Doris Sommer's new book "The Work of Art in the World: Civic Agency and Public Humanities" revives the collaboration between aesthetic philosophy and democratic development.
Three Comparative Media Studies alums -- Sam Ford, Rekha Murthy, and Parmesh Shahani -- return to discuss their post-graduate lives.
For the CMS/W family only, this is the annual discussion between the program's community members and directors.
Join Bobbie Chase, Editorial Director of DC Comics, and comic book writer Marjorie Liu (Monstress, Astonishing X-Men, Black Widow) as they discuss the current and future state of the comic book medium.
Theresa Rojas examines the prolific, heavily tattooed Kat Von D, who offers an aesthetic that challenges tattoo culture and notions of the “monstrous body”.
Catherine E. Clark on how "the utopian rhetoric that accompanied the Vidéothèque’s creation helps illuminate and call into question the utopian promises of the much more recent revolution in digital history."
Coco Fusco explores the work of performance artists from the 1980s to the present and examines how the Cuban state has wielded influence over performance.
The argument that culture empties out as it becomes ever more pivotal in the creative economy has, George Yúdice thinks, been borne out.
Kevin Driscoll presents how the history of bulletin-board systems reveals the popular origins of computer-mediated social life.
Thomas DeFranz "wonders at the intertwining of African American social dances and political leadership, conceived as the bodies of elected officials."