Other CMS-sponsored IAP classes include ones on video games—from making audio-only games as an intro to game design, to learning how to be a game master for an alternate reality game.
Video: Rosalind Williams: “Communications Forum: Public Communications in Slow-Moving Crises”
MIT historian Rosalind Williams on how some crises are complex, difficult to warn of, and don’t cleanly fit traditional media frames.
Video: Abrahm Lustgarten: “Communications Forum: Public Communications in Slow-Moving Crises”
Abrahm Lustgarten is an investigative reporter for ProPublica—his recent work has focused on oil and gas industry practices.
Video: Andrea Pitzer: “Communications Forum: Public Communications in Slow-Moving Crises”
Andrea Pitzer is editor of Nieman Storyboard, a project of the Nieman Foundation for Journalism at Harvard University.
Video: “Public Communications in Slow-Moving Crises”
Like the housing collapse or the recent Gulf oil spill, some crises are complex, difficult to warn of, and don’t cleanly fit traditional media frames. They are slow-moving crises.
GAMBIT’s “CarneyVale: Showtime” featured on Games for Windows
It was a 2008 Dream-Build-Play challenge winner and an IGF finalist…and now CarneyVale: Showtime is featured on the Games for Windows homepage
Podcast: “Public Communications in Slow-Moving Crises”
Like the Gulf oil spill, some crises slow moving. The media struggle to rhetorically or technologically cover these simmering, rather than boiling, dramas.








