Alternate Reality Game (ARG) Creation Workshop
During this workshop, groups of students will develop an ARG for the MIT Libraries to use as an orientation activity.
During this workshop, groups of students will develop an ARG for the MIT Libraries to use as an orientation activity.
T.L. Taylor on the issues around the ownership of e-sports playing fields, and the status of player action within them.
Clara Fernรกndez-Vara compares and contrasts videogames with theatre to understand how they can incorporate narratives as part of the performance.
Heather Chaplin on "emerging thinking on ideas about game literacies and the acceptance of games as facilitators of transformative experiences."