Board Game Workshop
GAMBIT Game Lab 5 Cambridge Center, Cambridge, MAIn each session established board games will be played and modifications based on game play will be made.
In each session established board games will be played and modifications based on game play will be made.
Sony Imageworks in conjunction with MIT's Comparative Media Studies Program and LSC present a screening of the 2007 Robert Zemeckis/Neil Gaiman scripted film: BEOWULF! Attendance is FREE!
Get to know your campus radio station (WMBR) as DJ Generoso teaches you various skills of doing a radio show.
Discussion of adaptation with Matthew Weise: How film genres get translated into videogames.
Katie Jacobs is co-showrunner of the hit NBC series House, M.D., nominated for two consecutive seasons for the Emmy Award for Best Drama Series.
The event is open to the public; CMS students, faculty, associates and friends of the program are all warmly welcomed to attend.
Wu Ming 1 is a founding member and representative of the Wu Ming Foundation, a collective of writers from Italy. Most members of the collective were deeply involved in the Luther Blissett Project, an international experiment in culture jamming, radical pranksterism and guerrilla mythology that ran from 1994 to 1999. During that time, a group […]
At Bell Labs, America's wealthiest and most influential industrial research center, Claude Shannon began theorizing, writing about, and building automata.
An honored tradition returns on April 28th at 7PM when CMS presents the tenth annual Media Spectacle. The event, founded by Chris Pomiecko, celebrates his love for filmmaking by showcasing the finest video projects created by MIT students, staff and faculty. Historically, the event has received submissions of every genre from experimental to documentary to […]
Questions of genre and secondary world construction in The Brief Wondrous Life of Oscar Wao and the Caribbean, and the failure of realism as a narrative strategy.
Lawrence Kutner and Cheryl Olson present their book, Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do.
John Bell examines the nature and implications of object performance both as a global cultural tradition and as a contemporary medium that dominates our culture.
Is it true, as many have suggested, that the influence of newspapers and television has declined in the digital era? Have the media become more partisan and polarized?
Robert Darnton on the history of the book, the future of books and reading, and his vision of how new and old media can reinforce each other.
Diana Tamblyn, Ho Che Anderson, and Jeet Heer on the unique opportunities comics allow for critiquing and revising dominant historical narratives.