Designing Serious Video Games for Autism Research and Therapy
GAMBIT Game Lab 5 Cambridge Center, Cambridge, MAMy research group is answering this challenge by embedding experiments in a video game which we use to study autism.
My research group is answering this challenge by embedding experiments in a video game which we use to study autism.
Whether you are an engineer or designer, this course will challenge you to start work by studying users โ not technology โ first.
Comparative Media Studies' Jason Begy and Generoso Fierro will be showing their favorite episodes and clips of Mystery Science Theater 3000. The Sunday session is FREE.
Cheryl K. Olson, Sc.D., will use her own focus group studies with teens and parents about video games as teaching examples.
We'll screen his remarkable live action feature film, 5000 Fingers of Dr. T. An MIT Tradition marches forward. No need to enroll!
Get to know your campus radio station (WMBR) as DJ Generoso teaches you various skills of doing a radio show.
Celia Pearce will use Uru Diaspora, a game community from the defunct massively multiplayer game Uru: Ages Beyond Myst, which immigrated into other games.
Nick Montfort on a new interactive fiction system that draws on narrative theory and computational linguistics to allow the transformation of the narrating.
With Johanna Blakley, deputy director of the Norman Lear Center at USC; David Carr, media and culture writer for the New York Times; and Stephen Duncombe, associate professor at NYU.
Jennifer Roberston explores and interrogates the gendering of humanoid robots manufactured today in Japan for use in the home and workplace.
John Bryant and Wendy Seltzer ask, how does technology abet appropriation? How might it assist the useful designation of boundaries? Is the law keeping up?
MIT's 4th European Short Film Festival offers a unique glimpse into the most recent short-film productions from Europe, with a special focus on productions from European film schools and award-winning films from recent Festivals in Europe.
Chris Claremont of X-Men fame will address thoughts and considerations that go into building a world that can support years of use.
MIT's European Short Film Festival -- now in its 5th year -- offers a unique glimpse into the most recent short-film productions from Europe, with a special focus on productions from European film schools and award-winning films from recent Festivals in Europe.
What are the implications of the tension between storage and transmission for education, for individual and national identities, for notions of what is public and what is private?