Designing Culture: The Technological Imagination at Work

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

Drawing on her experiences working as part of collaborative research-design teams that combine art/science/design/engineering, Anne Balsamo will describe her new research on public interactives and the infrastructures of public intimacy.

Hacker Movies!

MIT Building E15, Room 344 20 Ames Street, Cambridge, MA

We'll be watching some classic (and not so classic) examples from the genre, looking at how the depiction of hacker characters has changed.

Introduction to Knitting

MIT Building E15, Room 320 20 Ames Street, Cambridge, MA

Start a hat and keep warm in January! The basic knitting stitches will be taught during the mandatory first session.

Konstantin Mitgutsch: “Purposeful Games: Research & Design”

Comparative Media Studies: MIT Building E15, Room 335 20 Ames St., Cambridge, MA

A new trend of designing video games intended to fulfill a serious purpose through impacting the players in real life contexts has emerged.

Professional Play and the E-sports Industry

Comparative Media Studies: MIT Building E15, Room 335 20 Ames St., Cambridge, MA

T.L. Taylor on the issues around the ownership of e-sports playing fields, and the status of player action within them.

Performing Videogame Narratives in Space: Indexical Storytelling

Comparative Media Studies: MIT Building E15, Room 335 20 Ames St., Cambridge, MA

Clara Fernández-Vara compares and contrasts videogames with theatre to understand how they can incorporate narratives as part of the performance.

Games and Journalism

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

Heather Chaplin on "emerging thinking on ideas about game literacies and the acceptance of games as facilitators of transformative experiences."

The Color of Seawater Through a Picture Window

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

Kelley will show selections of his recent projects and related narrative and ethnographic films, as well as rehearse a lecture/performance about architectural morphology and global tourism.

Mapping the Urban Database Documentary

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

The urban database documentary is a mode of media art practice that uses structural systems as generative processes and organizational frameworks to explore the lived experience of place.

Adapting Journalism to the Web

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

How can professional reporters and editors help to assure that quality journalism will be recognized and valued in our brave new digital world?

Designing Digital Humanities

MIT Building 2, Room 105 182 Memorial Drive, Cambridge, MA

Johanna Drucker tells us how designers have a major role to play in the collaborative envisioning of new formats and processes.