“GAMBIT’s researchers, a collaboration of artists, historians, writing instructors, and educators, are mostly interested in breaking away from gaming conventions.”
From the CMS archive: “Comics Creator Frank Espinosa Gets Graphic”
As we celebrate the 10th year of Comparative Media Studies, we continue to feature great items from our archives. This week: a feature piece by alum/researcher Sam Ford interviewing comics great Frank Espinosa.
Old Media: Interactivity and Mechanical Music
“So what do player pianos have to do with media studies?” I get that question a lot when I tell people about my CMS thesis topic.
GAMBIT launches new completely awesome video podcast
These video podcasts serve to showcase GAMBIT’s unique mission to the games industry and to those who remain unclear as to the nature of video game studies.
Podcast: Nick Montfort, “Code and Platform in Computational Media”
Adding these neglected levels — programming and computing systems — to digital media studies can help to advance the field.
Complete Game-Completion Marathon for Haiti/Partners in Health
We are marathoning for earthquake relief in Haiti. We have teams of players ready to grind it out for charity.
Interview with Media Scholar Deirdre Hynes on Experiencing the Internet in Ireland
“My research sought to document, in a qualitative way, the experiences of Irish people to understand the role and meaning of new media technologies in everyday life.”









