Video: Thesis Presentations 2010. Elliot Pinkus: “It’s Not Really There: Implied Physicality in Video Games”
Elliot Pinkus examines a model of how designers can create a sense of immersion in video game players.
Many thanks to Philip Tan for recording this presentation.
You can see all of the CMS 2010 graduate student thesis presentations on Ustream.
About Andrew Whitacre
Andrew directs the communications efforts for CMS/W and its research groups. A native of Washington, D.C., he holds a degree in communication from Wake Forest University, with a minor in humanities, as well as an M.F.A. in creative writing from Emerson College.
His work includes drawing up and executing strategic communications plans, with projects including website design, social media management and training, press outreach, product launches, fundraising campaign support, and event promotions.