Konstantin Mitgutsch: “Purposeful Games: Research & Design”

Comparative Media Studies: MIT Building E15, Room 335 20 Ames St., Cambridge, MA

A new trend of designing video games intended to fulfill a serious purpose through impacting the players in real life contexts has emerged.

Professional Play and the E-sports Industry

Comparative Media Studies: MIT Building E15, Room 335 20 Ames St., Cambridge, MA

T.L. Taylor on the issues around the ownership of e-sports playing fields, and the status of player action within them.

Performing Videogame Narratives in Space: Indexical Storytelling

Comparative Media Studies: MIT Building E15, Room 335 20 Ames St., Cambridge, MA

Clara Fernández-Vara compares and contrasts videogames with theatre to understand how they can incorporate narratives as part of the performance.

Games and Journalism

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

Heather Chaplin on "emerging thinking on ideas about game literacies and the acceptance of games as facilitators of transformative experiences."

The Color of Seawater Through a Picture Window

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

Kelley will show selections of his recent projects and related narrative and ethnographic films, as well as rehearse a lecture/performance about architectural morphology and global tourism.

Mapping the Urban Database Documentary

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

The urban database documentary is a mode of media art practice that uses structural systems as generative processes and organizational frameworks to explore the lived experience of place.

Adapting Journalism to the Web

MIT Media Lab, Room 633 75 Amherst St., Cambridge, MA

How can professional reporters and editors help to assure that quality journalism will be recognized and valued in our brave new digital world?

Designing Digital Humanities

MIT Building 2, Room 105 182 Memorial Drive, Cambridge, MA

Johanna Drucker tells us how designers have a major role to play in the collaborative envisioning of new formats and processes.

14th Annual CMS Media Spectacle

MIT Building 32 (Stata Center), Room 155 32 Vassar Street, Cambridge, MA

Media Spectacle prizes include the Chris Pomiecko Award for Best Undergraduate Entry, as well as awards for Best Non-undergraduate Entry, Animation, and more.

ROFLCon 2012

"Informed commentators suggest that this may be the most important gathering of humanity since the fall of the tower of Babel."

Electronic Literature and Future Books

MIT Media Lab, Bartos Theater 20 Ames Street, Cambridge, MA

How has electronic literature influenced other media, including the Web and the book? What are the implications of having literary projects in the digital sphere alongside other forms of communication and art?