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DTSTART;TZID=America/New_York:20110209T163000
DTEND;TZID=America/New_York:20110209T183000
DTSTAMP:20260410T160840
CREATED:20140903T194602Z
LAST-MODIFIED:20140903T194602Z
UID:21360-1297269000-1297276200@cms.mit.edu
SUMMARY:Amsterdam and New York: Transnational Photographic Exchange in the Era of Globalization
DESCRIPTION:This lecture will examine the impact of globalization on the urban imaginary in relation to a recent art exhibition\, commissioned by the Dutch government in 2009\, in which a group of contemporary New York artists were invited to photograph Amsterdam to mark the 400th anniversary of Henry Hudson’s discovery of Manhattan. \nRegistering a long history of transnational exchange between the two cities\, the selected artists sought to produce work capable of defamiliarizing established images of Amsterdam. The claim of the exhibition was that seeing Amsterdam through the lens of New York photographers enabled new and surprising perspectives on four key aspects of the city: the street\, the night\, the water\, and the outskirts. Interrogating this claim\, the lecture will analyze individual artworks\, the marketing and staging strategies of the exhibition\, and — most importantly — the role that transnational exchange can play in both resisting and reinforcing dominant\, globalized images of contemporary city spaces. \nChristoph Lindner is Professor of Literature and Director of the Amsterdam School for Cultural Analysis (ASCA) at the University of Amsterdam in the Netherlands. He is also a Research Affiliate at the University of London Institute in Paris. His recent books include Globalization\, Violence\, and the Visual Culture of Cities (2010)\, Urban Space and Cityscapes (2006)\, and Fictions of Commodity Culture (2003).
URL:https://cms.mit.edu/event/christoph-lindner-amsterdam-new-york-transnational-photographic-exchange/
LOCATION:MIT Building 32 (Stata Center)\, Room 141\, 32 Vassar Street\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2014/09/Christoph-Lindner.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20101014T170000
DTEND;TZID=America/New_York:20101014T190000
DTSTAMP:20260410T160840
CREATED:20150326T145008Z
LAST-MODIFIED:20161221T201127Z
UID:21354-1287075600-1287082800@cms.mit.edu
SUMMARY:NGO2.0: When Social Action Meets Social Media
DESCRIPTION:Jing Wang\nProfessor Wang will discuss the genesis and implementation of a civic media project that she conceptualized and launched in China in May 2009.  The project\, titled NGO2.0\, is a social experiment that introduces Web 2.0 thinking and social media tools to the grassroots NGOs in the underdeveloped regions of China.  How has new media complicated social action and civic engagement?  What are the evolving stakes for social change proponents?  How are change agents coping with governmental intervention in a country where social media is held suspect?  Professor Wang will speculate on the emergence of a new field of inquiry — social media action research — while sharing insights and findings about her involvement in shaping an NGO 2.0 culture in China.
URL:https://cms.mit.edu/event/ngo20-when-social-action-meets-social-media/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2013/10/jingwang.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100930T170000
DTEND;TZID=America/New_York:20100930T190000
DTSTAMP:20260410T160840
CREATED:20170530T233059Z
LAST-MODIFIED:20170605T193633Z
UID:30256-1285866000-1285873200@cms.mit.edu
SUMMARY:Francisco Ricardo\, "The Aesthetics of Projective Spatiality: New Media as Critical Objects"
DESCRIPTION:One theme in the contemporary use of space involves the shift from production modeled around a physical\, centralized “locus” to new virtual\, extended and multi-axial modes of “projective” organization.  We see this in new sculpture\, new architecture\, and\, in electronic art\, an expressive embrace of geographic dispersal.  Although new materials\, methods\, and media have been central to modernist optimism\, many of their resulting physical and actual constructions have been dismissed\, discredited\, misunderstood\, or attacked. Using physical and virtual examples\, Ricardo examines the strange tension between unanimous acceptance of new media and materials and the frequent rejection of new forms and structures they have made possible. \nFrancisco Ricardo is media and contemporary art theorist. A Research Associate at the University Professors Program and co-director of the Digital Video Research Archive at Boston University\, he also teaches digital media theory at the Rhode Island School of Design. His research examines historical\, conceptual\, and computational intersections between contemporary art and architecture\, on one hand\,and new media art and literature\, on the other. Recent publications include Cyberculture and New Media (Rodopi\, 2009) and Literary Art in Digital Performance (Continuum\, 2009).
URL:https://cms.mit.edu/event/francisco-ricardo-aesthetics-projective-spatiality-new-media-critical-objects/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2010/10/franciscoricardo.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100923T170000
DTEND;TZID=America/New_York:20100923T170000
DTSTAMP:20260410T160840
CREATED:20170530T233059Z
LAST-MODIFIED:20200917T172849Z
UID:30287-1285261200-1285261200@cms.mit.edu
SUMMARY:The Imagination\, Computation\, and Expression Lab: Phantasmal Media
DESCRIPTION:Professor Fox Harrell’s research group — the Imagination\, Computation\, and Expression (ICE) Lab — builds computational systems for expressing imaginative stories and concepts — “phantasmal media” systems. \nIn particular\, his research uses artificial intelligence/cognitive science-based techniques to understanding the human imagination to invent and better understand new forms of computational narrative\, identity\, games\, and related types of expressive digital media. In this talk\, he will discuss his recent works and collaborations including the “Living Liberia Fabric\,” an AI-based interactive video documentary produced in affiliation with the Truth and Reconciliation Commission of Liberia to memorialize 14 years of civil war\, “Generative Visual Renku\,” an AI-based form of generative animation\, and several other projects. \nHarrell received the National Science Foundation (NSF) CAREER Award for his project “Computing for Advanced Identity Representation.” He is currently completing a book\, Phantasmal Media: An Approach to Imagination\, Computation\, and Expression\, for the MIT Press. Harrell is Associate Professor of Digital Media at MIT in the Program in Writing and Humanistic Studies\, Comparative Media Studies\, and Computer Science and Artificial Intelligence Lab (CSAIL).
URL:https://cms.mit.edu/event/imagination-computation-expression-lab-phantasmal-media/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100408T170000
DTEND;TZID=America/New_York:20100408T190000
DTSTAMP:20260410T160840
CREATED:20141208T164240Z
LAST-MODIFIED:20141208T164643Z
UID:21347-1270746000-1270753200@cms.mit.edu
SUMMARY:Exit Zero: Documentary Filmmaking\, Historical Memory\, and Personal Voice
DESCRIPTION:This talk explores the making of Exit Zero\, an in-progress documentary film about deindustrialization\, community\, class\, and family in a former steel mill region in southeast Chicago. It examines questions of historical memory\, the use of personal voice\, and the long-standing relationship between anthropology and documentary filmmaking. The film utilizes material from multiple sources\, including cinéma vérité footage shot over the course of a decade\, interviews\, and home movies made by steel mill area residents between the 1930s and 1980s. The talk raises broader questions about the shifting nature of anthropological engagement with media-making and documentary film in particular. Clips from the work-in-progress will be shown. \nChris Boebel is a documentary and narrative filmmaker. He is the writer/director of a number of award-winning short fiction films\, the independent feature film Red Betsy\, and is co-director of the documentary Containment: Life After Three Mile Island. He currently works as a producer of films about science and engineering at MIT with AMPS/MIT Libraries. \nChristine Walley is an Associate Professor of Anthropology at MIT. In conjunction with Chris Boebel\, she is making Exit Zero. The film serves as a companion to an in-progress book entitled\, The Struggle for Existence from the Cradle to the Grave.
URL:https://cms.mit.edu/event/exit-zero-documentary-filmmaking-historical-memory-personal-voice/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2014/12/Chris-Walley.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100311T170000
DTEND;TZID=America/New_York:20100311T190000
DTSTAMP:20260410T160840
CREATED:20141104T195302Z
LAST-MODIFIED:20141104T195354Z
UID:21344-1268326800-1268334000@cms.mit.edu
SUMMARY:CMS Town Hall Forum
DESCRIPTION:Limited to CMS faculty\, students\, and invitees\, this is CMS’s semesterly forum to discuss candidly the successes\, challenges\, and direction of the program.
URL:https://cms.mit.edu/event/cms-town-hall-forum/
LOCATION:GAMBIT Game Lab\, 5 Cambridge Center\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100303T170000
DTEND;TZID=America/New_York:20100303T170000
DTSTAMP:20260410T160840
CREATED:20170424T191731Z
LAST-MODIFIED:20170424T191731Z
UID:21343-1267635600-1267635600@cms.mit.edu
SUMMARY:Robots and Media: Science Fiction\, Anime\, Transmedia\, and Technology
DESCRIPTION:Ian Condry\nIan Condry\, Associate Director of MIT Comparative Media Studies and Associate Professor of Foreign Languages and Literatures\, will discuss the prevalence of giant robots in anime (Japanese animated films and TV shows). From the sixties to the present\, robot or “mecha” anime has evolved in ways that reflect changing business models and maturing audiences\, as can be seen in titles like Astro Boy\, Gundam\, Macross\, and Evangelion. How can we better understand the emergence of anime as a global media phenomenon through the example of robot anime? What does this suggest about our transmedia future? \n \nCynthia Breazeal\, Associate Professor at the MIT Media Lab and founder/director of the Lab’s Personal Robots Group\, will discuss how science fiction has influenced the development of real robotic systems\, both in research laboratories and corporations all over the world. She will explore of how science fiction has shaped ideas of the relationship and role of robots in human society\, how the existence of such robots is feeding back into science fiction narratives\, and how we might experience transmedia properties in the future using robotic technologies.
URL:https://cms.mit.edu/event/robots-media-science-fiction-anime-transmedia/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2010/03/breazeal150.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100225T170000
DTEND;TZID=America/New_York:20100225T190000
DTSTAMP:20260410T160840
CREATED:20141105T144221Z
LAST-MODIFIED:20141105T144242Z
UID:21342-1267117200-1267124400@cms.mit.edu
SUMMARY:Code and Platform in Computational Media
DESCRIPTION:Nick Montfort\nComputing plays an important role in some types of media\, such as video games\, digital art\, and electronic literature. It seems evident that an understanding of programming and computing systems may help us learn more about these productions and their role in culture. But few have focused on the levels of code and platform. Adding these neglected levels to digital media studies can help to advance the field\, offering insights that would not be found by focusing on the levels of experience and interface by themselves. The recent project of Critical Code Studies and two book series just started by The MIT Press\, Software Studies and Platform Studies\, represent a new willingness to consider digital media at these levels. With reference to mass-market and more esoteric systems and works\, ranging from Atari 2600 and arcade games to Talan Memmott’s Self Portrait(s) [as Other(s)]\, this talk will describe how looking at the code and platform levels can enhance our comparative media studies of computational works. \nNick Montfort is associate professor of digital media at MIT and has been part of dozens of academic\, editorial\, and literary collaborations.
URL:https://cms.mit.edu/event/nick-montfort-code-and-platform-in-computation-media/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2013/01/nm_e14.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20100204T170000
DTEND;TZID=America/New_York:20100204T170000
DTSTAMP:20260410T160840
CREATED:20150327T141949Z
LAST-MODIFIED:20161221T201326Z
UID:21340-1265302800-1265302800@cms.mit.edu
SUMMARY:Old-fashioned Futures and Re-fashionable Media
DESCRIPTION:Joel Burges and Wayne Marshall\, MIT’s Mellon Fellows in the Humanities (2009-11)\, will contribute to the rethinking of media studies at MIT by taking up the shared metaphor of fashion—the fashionable\, the old-fashioned\, the re-fashioned. Burges will talk about the turn away from the digital in contemporary cinema\, particularly the case of Fantastic Mr. Fox\, in an attempt to think about the uneven development of media over time. Marshall will discuss how popular but privatized platforms like Facebook and YouTube\, pop culture fashion—and the negotiable refashionability of both—present crucial challenges to the study of media today. \nJoel Burges works at the intersection of literary studies\, critical studies\, and media studies. His first book\, which is in progress\, is entitled The Uses of Obsolescence; it considers the fate of historical thinking in the media of late modernity\, especially literature and cinema. His second book\, in its very early stages\, is called Fiction after TV; it considers how a major mode of imaginative processing—fiction—is altered by the introduction of TV to post-1945 mediascapes. \nWayne Marshall is an ethnomusicologist\, blogger (wayneandwax.com)\, and DJ\, specializing in the musical and cultural production of the Caribbean and the Americas\, and their circulation in the wider world. Currently a Mellon Fellow at MIT\, he’s writing a book on music\, social media\, and digital youth culture. He co-edited and contributed to Reggaeton (Duke 2009) and has published in journals such as Popular Music and Callaloo while writing for popular outlets like XLR8R\, The Wire\, and the Boston Phoenix.
URL:https://cms.mit.edu/event/joel-burges-wayne-marshall-refashionable-media/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/png:https://cms.mit.edu/wp/wp-content/uploads/2010/02/fan-mr-fox.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20091119T170000
DTEND;TZID=America/New_York:20091119T190000
DTSTAMP:20260410T160840
CREATED:20140917T193149Z
LAST-MODIFIED:20140917T193210Z
UID:21327-1258650000-1258657200@cms.mit.edu
SUMMARY:Booklife: The Private and the Public in Transmedia Storytelling and Self-Promotion
DESCRIPTION:Jeff Vandermeer with Kevin Smokler. \nFictional experiments in emerging media like Twitter and Facebook are influencing traditional printed novels and stories in interesting ways\, but another intriguing new narrative is also emerging: the rise of “artifacts” that\, although they support a writer’s career\, have their own intrinsic creative value. What are the benefits and dangers of a confusion between the private creativity and the public career elements of a writer’s life caused by new media and a proliferation of “open channels”? What protective measures must a writer take to preserve his or her “self” in this environment? In addition to the guerilla tactics implicit in storytelling through social media and other unconventional platforms\, in what ways is a writer’s life now itself a story irrespective of intentional fictive storytelling? Examining these issues leads naturally to a discussion on the tension and cross-pollination between the private and public lives of writers in our transmedia age\, including the strategies and tactics that best serve those who want to survive and flourish in this new environment. What are we losing in the emerging new paradigm\, and what do we stand to gain?
URL:https://cms.mit.edu/event/booklife-private-public-transmedia-storytelling-self-promotion/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/11/Jeff-Vandermeer.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20091029T170000
DTEND;TZID=America/New_York:20091029T190000
DTSTAMP:20260410T160840
CREATED:20140929T181035Z
LAST-MODIFIED:20140929T181035Z
UID:21326-1256835600-1256842800@cms.mit.edu
SUMMARY:Richard Rouse\, "Cinematic Games"
DESCRIPTION:Richard Rouse\nMany people talk about “cinematic” games\, but what does this really mean? Over their century of existence\, films have been using a range of techniques to create specific emotional responses in their audience. Instead of simply using more cut-scenes\, better script writers\, or making more heavily scripted game experiences\, game designers can look to film techniques as an inspiration for new techniques that accentuate what games do well. This lecture will present film clips from a number of classic movies\, analyze how they work from a cinematic standpoint\, and then suggest ways these techniques can be used in gameplay to create even more stimulating experiences for gamers\, including examples from games that have successfully bridged the gap. \nRichard Rouse III is a game designer and writer\, best known for The Suffering horror games and his book Game Design: Theory & Practice. He is currently the Lead Single Player Designer on the story-driven FPS Homefront at Kaos Studios in New York City.
URL:https://cms.mit.edu/event/richard-rouse-cinematic-games/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/11/Rouse-Picture-Alternate.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20091015T170000
DTEND;TZID=America/New_York:20091015T170000
DTSTAMP:20260410T160840
CREATED:20150506T153139Z
LAST-MODIFIED:20150506T153139Z
UID:21321-1255626000-1255626000@cms.mit.edu
SUMMARY:Political Remix Video: A Participatory Post-Modern Critique of Popular Culture
DESCRIPTION:Elisa Kreisinger\nRemixers are on the front lines of the battle between new media technologies and impeding copyright laws that threaten to obstruct the public discursive space for critiquing popular culture. These spaces are abundant with meticulously crafted and articulate video remixes that deconstruct social myths\, challenge dominant media messages and form powerful arguments reflecting the participatory nature of both pop and remix cultures. We’ll deconstruct these videos\, honor the history of female fan vidders and the influences of African-American hip-hop cultures and debate the remix’s ability to effect actual change. \nElisa Kreisinger is a video remix artist\, hacktivst and writer. She co-edits the blog\, PoliticalRemixVideo.com\, teaches new media to Cambridge teens and is currently working on her first screenplay.
URL:https://cms.mit.edu/event/elisa-kreisinger-political-remix-video/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2015/05/Elisa-Kreisinger.jpeg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090924T170000
DTEND;TZID=America/New_York:20090924T190000
DTSTAMP:20260410T160840
CREATED:20150112T195744Z
LAST-MODIFIED:20150112T195845Z
UID:21320-1253811600-1253818800@cms.mit.edu
SUMMARY:How Not to Be Seen
DESCRIPTION:Hanna Rose Shell\nHanna Rose Shell\, a historian and media artist\, is as Assistant Professor in the Program on Science\, Technology and Society at MIT. This is a talk about camouflage framed by the question of “how not to be seen”–in film\, on film\, as film. In the first part\, Shell introduces “how not to be seen” in terms of the aspiration for\, and actualization of concealment in both filmic and natural ecologies through mixed-media practices that simultaneously incorporate and subvert the photographic media of reconnaissance. In the second part\, Shell screens and discusses her film-in-progress\, called Blind\, about the phenomenology of camouflage. Blind as in blindness\, and blind as in that actively constructed structure intended for the concealment of a hunter from her game.
URL:https://cms.mit.edu/event/hanna-rose-shell-how-not-to-be-seen/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/10/Hanna-Rose-Shell.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090917T170000
DTEND;TZID=America/New_York:20090917T170000
DTSTAMP:20260410T160840
CREATED:20141210T161412Z
LAST-MODIFIED:20141210T161412Z
UID:21319-1253206800-1253206800@cms.mit.edu
SUMMARY:Fantasy Freaks and Gaming Geeks
DESCRIPTION:Ethan Gilsdorf will discuss some of the themes of his new book\, Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players\, Online Gamers\, and Other Dwellers of Imaginary Realms\, a blend of travelogue\, pop culture analysis\, and memoir as forty-year-old former D&D addict Gilsdorf crisscrosses America\, the world\, and other worlds–from Boston to Wisconsin\, France to New Zealand\, and Planet Earth to the realm of Aggramar. He asks: Who are these gamers and fantasy fans? What explains the irresistible appeal of such “escapist” adventures? How do the players balance their escapist urges with the kingdom of adulthood? \nGilsdorf will talk about the culture’s discomfort with the geek/nerd/gamer stereotype and will look at society’s ambivalent relationship with gaming and fantasy play\, and the origins of that prejudice\, as well as the author’s own past misgivings and final acceptance of his “geek” identity.
URL:https://cms.mit.edu/event/ethan-gilsdorf-fantasy-freak-gaming-geeks/
LOCATION:MIT Building 4\, Room 231\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/09/fantasy-freaks.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090507T170000
DTEND;TZID=America/New_York:20090507T170000
DTSTAMP:20260410T160840
CREATED:20161026T193204Z
LAST-MODIFIED:20161026T193204Z
UID:21316-1241715600-1241715600@cms.mit.edu
SUMMARY:Ralph Baer\, Baer Consultants
DESCRIPTION:Ralph Baer\nA long lifetime of developing electronic consumer products has taken Ralph Baer from vacuum tube through microprocessor designs. Although the technology has undergone vast changes\, the underlying motivation for\, and execution of\, the process has not changed radically. Baer cites numerous examples of specific product designs that made it all the way through the process to a successful product and draws some conclusions from that experience that shed some light on the continuum of invention\, development\, and marketing novel product ideas.
URL:https://cms.mit.edu/event/ralph-baer/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/05/pong_1349732147_300x200.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090430T170000
DTEND;TZID=America/New_York:20090430T170000
DTSTAMP:20260410T160840
CREATED:20170530T233059Z
LAST-MODIFIED:20170612T140447Z
UID:30273-1241110800-1241110800@cms.mit.edu
SUMMARY:The Discipline of Political Messages in an Unruly Era
DESCRIPTION:Tucker Eskew\nPresidential elections are considered decisions on politicians’ virtues and reflections of public values. On an ongoing basis\, polling data and snap punditry engorge the body politic between elections. Taken together\, these judgments on leadership and partisanship — on statecraft and stagecraft — lie at the core of democracy today. Tucker Eskew explores the permanent campaign(s) of the last ten years. What is “message discipline” in an era of atomized opinion leadership — a necessity or a fool’s errand? Are the parties inevitably devoted to different styles of communication\, and is this era’s favored approach inextricably the domain of the new Administration? Can unfettered dialogue\, as an expression of freedom\, be a pure benefit to society\, or is “Fire!” being texted in a crowded coffee house? Consistent with his conservatism\, Eskew will have firm answers to some of these and other questions. Reflecting his consulting firm ViaNovo’s “new ways”\, he will welcome dialogue on all.
URL:https://cms.mit.edu/event/tucker-eskew-discipline-political-messages-unruly-era/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/05/skew.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090416T170000
DTEND;TZID=America/New_York:20090416T170000
DTSTAMP:20260410T160840
CREATED:20150407T130519Z
LAST-MODIFIED:20161221T201500Z
UID:21311-1239901200-1239901200@cms.mit.edu
SUMMARY:Chris Claremont: "Opening Doors\, Building Worlds"
DESCRIPTION:Chris Claremont is best known for his 17 year unbroken run on the X-Men comic series — a feat in world building that has supported many uses\, from comics to movies to video games and more. Now Chris is returning to that world\, with a new comics series titled X-Men Forever. This time\, the rules are different. Claremont will address thoughts and considerations that go into building a world that can support years of use\, and variations. How has the concept of world-building changed over time? What is the purpose of continuity? Multiplicity? How to take into account growth and risk\, and play outside the rules. Questions and answers to follow.
URL:https://cms.mit.edu/event/chris-claremont-opening-doors-building-worlds/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/04/claremont2.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090319T170000
DTEND;TZID=America/New_York:20090319T190000
DTSTAMP:20260410T160840
CREATED:20140905T161040Z
LAST-MODIFIED:20140905T161040Z
UID:21310-1237482000-1237489200@cms.mit.edu
SUMMARY:Authorship\, Appropriation\, and the Fluid Text: Versions of the Law
DESCRIPTION:A fluid text is any work that exists in multiple versions. What are the ethics and legality in the creation\, sharing\, and ownership of textual versions? What are the boundaries of textual appropriation? How does technology abet appropriation; how might it assist in the useful designation of boundaries? Is the law keeping up? \nHofstra University professor John Bryant explores the larger applications of the notion of fluid text to culture\, and in particular identity formation in a multicultural democracy. Wendy Seltzer is a Fellow at Harvard University’s Berkman Center for Internet and Society and is a visiting professor at American University. She founded and leads the Chilling Effects Clearinghouse\, helping Internet users to understand their rights in response to cease-and-desist threats\, and to research the effects of these threats on free expression.
URL:https://cms.mit.edu/event/authorship-appropriation-and-the-fluid-text/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2011/10/8588406207_d48127e5f8.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090305T170000
DTEND;TZID=America/New_York:20090305T190000
DTSTAMP:20260410T160840
CREATED:20150105T212537Z
LAST-MODIFIED:20150105T212537Z
UID:21309-1236272400-1236279600@cms.mit.edu
SUMMARY:Gendering Robots: Posthuman Sexism in Japan
DESCRIPTION:Jennifer Roberston \nIn humans\, gender–femininity\, masculinity–is an array of performed behaviors\, from dressing in certain clothes to walking and talking in certain ways. These behaviors are both socially and historically shaped\, but are also contingent upon many situational influences\, including individual choices. Female and male bodies alike can perform a variety of femininities and masculinities. What can human gender(ed) practices and performances tell us about how humanoid robots are gendered\, and vice versa? Jennifer Roberston explores and interrogates the gendering of humanoid robots manufactured today in Japan for use in the home and workplace. She shows that Japanese roboticists assign gender to their creations based on rigid assumptions about female and male sex and gender roles. Thus\, humanoid robots can productively be understood as the vanguard of a “posthuman sexism\,” and are being developed in a socio-political climate of reactionary conservatism. \nCo-Sponsored by Cool Japan and Foreign Languages and Literature.
URL:https://cms.mit.edu/event/gendering-robots-posthuman-sexism-in-japan/
LOCATION:MIT Building 32 (Stata Center)\, Room 155\, 32 Vassar Street\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20090205T170000
DTEND;TZID=America/New_York:20090205T190000
DTSTAMP:20260410T160840
CREATED:20150115T202403Z
LAST-MODIFIED:20150115T202403Z
UID:21305-1233853200-1233860400@cms.mit.edu
SUMMARY:Identity-as-Place: Fictive Ethnicities in Online Games & Virtual Worlds
DESCRIPTION:Celia Pearce\nThis talk\, with Celia Pearce\, Asst. Professor of Digital Media at Georgia Tech and Director and the Emergent Game Group and Experimental Game Lab\, explores the connection of identity to virtual place\, referencing in particular anthropology\, humanist and socio-geography and Internet studies to look at the construction and performance of “fictive ethnicity” tied to a specific\, though virtual and fictional\, locality. To illustrate\, Pearce will use the example of the Uru Diaspora\, a game community from the defunct massively multiplayer game Uru: Ages Beyond Myst (based on the Myst series)\, which immigrated into other games and virtual worlds\, adopting the collective fictive ethnicity of “Uru Refugees”\, and referring to Uru as their “homeland”.
URL:https://cms.mit.edu/event/celia-pearce-fictive-ethnicities-in-online-games/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2009/02/artworks-000049340390-qq4n35-t200x200.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20081106T170000
DTEND;TZID=America/New_York:20081106T190000
DTSTAMP:20260410T160840
CREATED:20150204T153418Z
LAST-MODIFIED:20150204T153418Z
UID:21297-1225990800-1225998000@cms.mit.edu
SUMMARY:Lev Manovich
DESCRIPTION:Lev Manovich\nLev Manovich is the author of Soft Cinema: Navigating the Database\, Black Box – White Cube\, and The Language of New Media\, which is hailed as “the most suggestive and broad ranging media history since Marshall McLuhan.” He has written 90+ articles which have been reprinted over 300 times in many countries. \nHe is a Professor in Visual Arts Department\, University of California-San Diego\, a Director of the Software Studies Initiative at California Institute for Telecommunications and Information Technology (CALIT2)\, and a Visiting Researcher at Godsmith College (London) and College of Fine Arts\, University of New South Wales (Sydney). He is much in demand to lecture around the world\, having delivered 270+ lectures\, seminars and workshops during the last 10 years.
URL:https://cms.mit.edu/event/lev-manovich/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2014/12/Lev-Manovich.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20081103T170000
DTEND;TZID=America/New_York:20081103T170000
DTSTAMP:20260410T160840
CREATED:20150303T192138Z
LAST-MODIFIED:20150303T192138Z
UID:21296-1225731600-1225731600@cms.mit.edu
SUMMARY:Military Training and Compelling Experience
DESCRIPTION:In this lecture\, Sharon Ghamari-Tabrizi will talk about the various meanings of what counts as a “compelling experience” for military simulation — and how this phrase “compelling experience” can be used as a thematic marker for differentiating the present moment from cold war-era immersive simulations. Ms. Ghamari-Tabrizi is an independent scholar currently living in Altamonte Springs\, Florida. She is the author of The Worlds of Herman Kahn: The Intuitive Science of Thermonuclear War (Harvard University Press\, 2005). \nCo-sponsored by the STS Colloquium.
URL:https://cms.mit.edu/event/sharon-ghamari-tabrizi-military-training-compelling-experience/
LOCATION:MIT Building E51\, Room 095\, 70 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20081023T170000
DTEND;TZID=America/New_York:20081023T190000
DTSTAMP:20260410T160840
CREATED:20141106T203408Z
LAST-MODIFIED:20141106T203408Z
UID:21294-1224781200-1224788400@cms.mit.edu
SUMMARY:Comics and Social Conflict
DESCRIPTION:Comics have emerged as a key means of interpreting and disseminating controversial and contested histories: Chester Brown’s Louis Riel\, Keiji Nakazawa’s Barefoot Gen\, Joe Sacco’s Palestine\, and Marjane Satrapi’s Persepolis are just some of the works that take definitive social and political conflict as their topic. Why has historical material become so important for comics art? What unique opportunities does comics allow for critiquing and revising dominant historical narratives? These are the questions our speakers discussed\, in relation to their own work and to the comics world in general. \nDiana Tamblyn is writing a biography of Canadian arms trader and weapons engineer Gerald Bull; Ho Che Anderson authored King\, a 3-volume biography of MLK; and Jeet Heer is a historian and a leading comics scholar.
URL:https://cms.mit.edu/event/comics-and-social-conflict/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2008/10/artworks-000049286921-l8jbkk-t200x200.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20080918T170000
DTEND;TZID=America/New_York:20080918T170000
DTSTAMP:20260410T160840
CREATED:20150506T150322Z
LAST-MODIFIED:20150506T150431Z
UID:21289-1221757200-1221757200@cms.mit.edu
SUMMARY:Playing with Stuff: The Material World in Performance
DESCRIPTION:John Bell\nThis presentation / lecture / infomercial examines the nature and implications of object performance both as a global cultural tradition and as a contemporary medium that dominates our culture. While performing objects traditionally include puppets\, masks\, icons\, and other “things”\, the more recent innovations of film\, television\, and the internet can also be seen as aspects of our need to play with stuff. In all cases\, the central dynamic of this form involves a focus on the material world instead of humans. The talk will be accompanied by images from 20th-century avant-garde film and performance work. John Bell began his performance work with Bread and Puppet Theater\, after which he earned a Ph.D. in theater history at Columbia University. He is a founding member of the award-winning Great Small Works theater company of Brooklyn\, a fellow at the Center for Advanced Visual Studies at MIT\, and Director of the Ballard Institute and Museum of Puppetry at the University of Connecticut. This spring he will be directing a “Living Newspaper”-style production about the politics of global healthcare with MIT students. His latest book\, American Puppet Modernism (Palgrave Macmillan\, 2008)\, examines particular moments of puppet\, mask\, and object theater in the United States over the past 150 years. He is a trombonist with the Somerville-based Second Line Social Aid and Pleasure Society Brass Band\, and organizer of the upcoming October 12th HONK! Festival Parade from Davis Square to Harvard Square.
URL:https://cms.mit.edu/event/john-bell-playing-with-stuff-material-world-performance/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2008/10/artworks-000049271767-syxdi4-t200x200.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20080911T170000
DTEND;TZID=America/New_York:20080911T170000
DTSTAMP:20260410T160840
CREATED:20170530T233059Z
LAST-MODIFIED:20170607T141451Z
UID:30293-1221152400-1221152400@cms.mit.edu
SUMMARY:The Myths and Politics of Media Violence Research
DESCRIPTION:Lawrence Kutner and Cheryl Olson\nLawrence Kutner and Cheryl Olson present findings from their book\, Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do (Simon & Schuster\, 2008)\, including the complex ways in which video games may benefit or disadvantage children. They will also talk about myths and politics in media violence research\, and how they influence the views of academics and mass media. Lawrence Kutner\, Ph.D. and Cheryl K. Olson\, Sc.D. are cofounders and co-directors (with Eugene Beresin\, M.D.) of the Center for Mental Health and Media at Massachusetts General Hospital. They are both on the psychiatry faculty of Harvard Medical School. Kutner received his Ph.D. from the University of Minnesota and trained at the Mayo Clinic. He’s a licensed psychologist and a Fellow of the American Psychological Association. He wrote the “Parent & Child” column for the New York Times as well as five books on child development. Olson was principal investigator for a $1.5 million study funded by the U.S. Department of Justice on the effects of video games on young teenagers\, which formed the basis for Grand Theft Childhood. She has a Doctor of Science degree in health and social behavior from the Harvard School of Public Health\, and a postdoctoral certificate in pharmaceutical medicine from the University of Basel.
URL:https://cms.mit.edu/event/myths-politics-media-violence-research/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2008/09/artworks-000049264864-m8kbpb-t200x200.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20080905T170000
DTEND;TZID=America/New_York:20080905T190000
DTSTAMP:20260410T160840
CREATED:20140814T162347Z
LAST-MODIFIED:20140814T163209Z
UID:21280-1220634000-1220641200@cms.mit.edu
SUMMARY:A Conversation with Junot Díaz
DESCRIPTION:Junot Díaz\nA conversation with Junot Díaz\, regarding questions of genre and secondary world construction in The Brief Wondrous Life of Oscar Wao and the Caribbean\, and the failure of realism as a narrative strategy to describe the deep history of the New World. Díaz is the Rudge (1948) and Nancy Allen Professor of Writing at MIT. He is the author of Drown and The Brief and Wondrous Life of Oscar Wao\, which won the John Sargent First Novel Prize\, the National Book Critics Circle Award and the Pulitzer Prize.
URL:https://cms.mit.edu/event/conversation-with-junot-diaz/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2013/01/junot-diaz1-d1e24cbf9840b82822da6cea0c887cd4b24f2e63-s6-c10.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20070502T170000
DTEND;TZID=America/New_York:20070502T170000
DTSTAMP:20260410T160840
CREATED:20150213T200457Z
LAST-MODIFIED:20150213T200457Z
UID:21275-1178125200-1178125200@cms.mit.edu
SUMMARY:Love May Not Be in the Afternoon Anymore: A Q&A with Soap Opera Writer Kay Alden About How the Genre Is (and/or Should Be) Changing with the Times
DESCRIPTION:Kay Alden\nLongtime soap opera writer Kay Alden will talk with about her decades in the industry with CMS graduate student Sam Ford ’07 who is writing his thesis about soap operas. Alden worked for more than 30 years on The Young and the Restless\, the top-rated daytime drama that she served as head writer for from 1998 to 2006. Recently\, she took on a consulting position with ABC Daytime and continues working with the genre during what is seen as a period of substantial change for the daytime television industry. Ford’s thesis\, “As the World Turns in a Convergence Environment\,” focuses on the shifting technologies and cultural patterns that are affecting daytime television.
URL:https://cms.mit.edu/event/kay-alden/
LOCATION:MIT Building 2\, Room 146\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2007/05/Kay-Alden.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20070419T170000
DTEND;TZID=America/New_York:20070419T190000
DTSTAMP:20260410T160840
CREATED:20140828T184830Z
LAST-MODIFIED:20140828T184851Z
UID:21273-1177002000-1177009200@cms.mit.edu
SUMMARY:Michael Cuthbert: "Ambiguity\, Process\, and Information Content in Minimal Music"
DESCRIPTION:Michael Cuthbert\nRecent trends in music composition push bounds by creating pieces which are either more complex or simpler than works of the past.  And yet\, our ability to understand and be interested in the compositions at these extremes has kept pace.  In this talk\, Michael Cuthbert will show how simple minimalist processes give rise to highly ambiguous structures\, while many of the most complex moments are reducible to easier to comprehend processes.  The effect of potentially endless works–including sections of Beethoven symphonies–will generalize the talk to other musical styles and other media. Cuthbert\, visiting assistant professor of music at MIT\, has worked extensively on fourteenth-century music and on music of the past 40 years.  A recipient of the Rome Prize of the American Academy\, Cuthbert earned his Ph.D. from Harvard in 2006.
URL:https://cms.mit.edu/event/michael-cuthbert-ambiguity-process-information-content-minimal-music/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2014/08/Michael-Cuthbert.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20070322T170000
DTEND;TZID=America/New_York:20070322T190000
DTSTAMP:20260410T160840
CREATED:20140730T144517Z
LAST-MODIFIED:20200928T175002Z
UID:21270-1174582800-1174590000@cms.mit.edu
SUMMARY:"This One's Gonna Be a Slobberknocker": A Q&A with WWE's "Good Ol' J.R." Jim Ross
DESCRIPTION:“Good Ol’ J.R.” Jim Ross\nJim Ross\, the longtime voice of World Wrestling Entertainment\, joins CMS graduate student Sam Ford to discuss the unique blend of reality and fiction in the world of American professional wrestling. Ross will talk about how WWE’s distribution across multiple media platforms creates an interesting storytelling atmosphere\, and he will share experiences from his many years in the television industry as wrestling has moved from broadcast to cable and pay-per-view and now to DVD distribution\, on-demand\, and the Web. See Ross’s Web site at www.jrsbarbq.com. \nNOTE: This is the first of two colloquia about American professional wrestling being organized this term by Sam Ford ’07. Ford is teaching a spring class on the pro wrestling industry and is a researcher for the Convergence Culture Consortium. He is a weekly columnist for the Ohio County Times-News in Hartford\, Ky.\, and performs in pro wrestling events on occasion.  A third colloquium on April 26 with Sharon Mazer will also examine aspects of wrestling.
URL:https://cms.mit.edu/event/jim-ross-wwe-q-and-a/
LOCATION:MIT Building 4\, Room 370\, 182 Memorial Drive (Rear)\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2007/06/Jim+Ross.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20070315T170000
DTEND;TZID=America/New_York:20070315T170000
DTSTAMP:20260410T160840
CREATED:20150327T135222Z
LAST-MODIFIED:20170224T181805Z
UID:21269-1173978000-1173978000@cms.mit.edu
SUMMARY:Old World\, New World: How Communities\, Culture\, Connectivity\, and Commerce are Changing How We Create Culture\, Media\, Education and Politics
DESCRIPTION:Alan Moore\nAlan Moore\, CEO of engagement marketing company SMLXL and co-author of Communities Dominate Brands\, believes that community-based engagement initiatives and the enabling of peer-to-peer flows of communication within organizations\, and those that engage with them\, will replace the traditional media orthodoxies of government\, management\, business\, media distribution and marketing.
URL:https://cms.mit.edu/event/alan-moore-changing-how-we-create-culture-media-education-politics/
LOCATION:MIT Building 2\, Room 105\, 182 Memorial Drive\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2015/03/Alan-Moore.jpg
END:VEVENT
END:VCALENDAR