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X-ORIGINAL-URL:https://cms.mit.edu
X-WR-CALDESC:Events for MIT Graduate Program in Comparative Media Studies
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DTSTART;TZID=America/New_York:20111103T170000
DTEND;TZID=America/New_York:20111103T190000
DTSTAMP:20260421T234513
CREATED:20131114T174706Z
LAST-MODIFIED:20131114T174706Z
UID:6879-1320339600-1320346800@cms.mit.edu
SUMMARY:Marina Bers\, "The Design of Digital Experiences for Positive Youth Development"
DESCRIPTION:Marina Bers\nThis talk will focus on digital spaces to support positive youth development. \nAs the design of our digital landscape is increasingly guided by commercial purposes and not by developmental concerns\, there is a sense of urgency for developing strategies and educational programs that promote positive development by taking into consideration the children’s social\, emotional\, cognitive\, physical\, civic and spiritual needs. But we should also consider the unique design features of each technology and the practices and policies that shape different interactions in the digital landscape. Although this talk will focus on new technologies\, it is inspired by an old question: “How should we live?” This talk will present an approach to help children gain the technological literacies of the 21st century while developing a sense of identity\, values and purpose. Too often youth’s experiences with technology are framed in negative terms. This talk acknowledges problems and risks\, and takes an interventionist perspective. Based on over a decade and a half of research\, this talk provides a theoretical framework for guiding the implementation of experiences that take advantage of new technologies to support learning and personal development\, as well as examples from concrete experiences. These engage children in playful learning by supporting digital content creation\, creativity\, choices of conduct\, communication\, collaboration and community building.  These are the six C’s proposed by the Positive Technological Development framework. They can guide the design and the evaluation of digital experiences from early childhood to adolescence\, and offer a possible path to help children out of the playpens into the playgrounds of this technological era. \nMarina Umaschi Bers\, Ph.D.\, is an associate professor at the Eliot-Pearson Department of Child Development and the Computer Science Department at Tufts University. She heads the interdisciplinary Developmental Technologies research group. Her research involves the design and study of innovative learning technologies to promote positive youth development. Dr. Bers received prestigious awards such as the 2005 Presidential Early Career Award for Scientists and Engineers (PECASE)\, a five year National Science Foundation Young Investigator’s Career Award and the American Educational Research Association’s Jan Hawkins Award. Over the past decade and a half\, Dr. Bers has conceived\, designed and evaluated diverse technological tools ranging from robotics to virtual worlds in after-school programs\, museums\, hospitals\, and schools both in the U.S. and abroad. Dr. Bers has received several NSF grants and is active in publishing her research in academic journals. Her book Blocks to Robots: Learning with Technology in the Early Childhood Classroom was published in 2008 by Teacher’s College Press. Most recently\, Dr. Bers wrote The Design of Digital Experiences for Positive Youth Development: Out of the playpen into the playground\, to be published by Oxford University in early 2012. Dr. Bers is from Argentina. In 1994 she came to the U.S. and received a Master’s degree in Educational Media from Boston University and a Master of Science and Ph.D. from the MIT Media Laboratory. \nMore on Dr. Bers
URL:https://cms.mit.edu/event/marina-bers-design-digital-experiences-positive-youth-development/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/gif:https://cms.mit.edu/wp/wp-content/uploads/2011/11/bers.gif
ORGANIZER;CN="MIT%20Comparative%20Media%20Studies%2FWriting":MAILTO:cmsw@mit.edu
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20111110T170000
DTEND;TZID=America/New_York:20111110T190000
DTSTAMP:20260421T234513
CREATED:20131114T175602Z
LAST-MODIFIED:20131114T175602Z
UID:6881-1320944400-1320951600@cms.mit.edu
SUMMARY:Cities and the Future of Entertainment
DESCRIPTION:As a prologue to the Futures of Entertainment conference\, this Forum will focus on the emergence of powerful new production cultures in such cities as Mumbai\, Shanghai\, and Rio de Janeiro. What do these developments portend for the international flow of media content? How does the nature of these cities shape the entertainment industries they are fostering? At the same time\, new means of media production and circulation now permit individuals to produce content from suburban or rural areas. How do these apparently opposed trends co-exist?  What is their likely impact on audiences and on the international media landscape? \nSpeakers include Sérgio Sá Leitão\, president of RioFilme; 2005 CMS graduate Parmesh Shahani\, now at the University of Pennsylvania and of Godrej India Culture Club — and who previously worked for Mahindra & Mahindra\, one of India’s largest business conglomerates; and Ernest James Wilson III\, dean of the Annenberg School for Communication & Journalism at the University of Southern California. \nThe Forum will be moderated by Mauricio Mota\, a co-founder and Chief Storytelling Officer of the Alchemists Transmedia Storytelling Co.
URL:https://cms.mit.edu/event/cities-future-entertainment/
LOCATION:MIT Media Lab\, Bartos Theater\, 20 Ames Street\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium,Communications Forum
ATTACH;FMTTYPE=image/png:https://cms.mit.edu/wp/wp-content/uploads/2007/01/mit-comm-forum_logo_square.png
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BEGIN:VEVENT
DTSTART;TZID=America/New_York:20111116T173000
DTEND;TZID=America/New_York:20111116T190000
DTSTAMP:20260421T234513
CREATED:20131114T180451Z
LAST-MODIFIED:20131210T193431Z
UID:6886-1321464600-1321470000@cms.mit.edu
SUMMARY:Mimi Ito\, "Fandom Unbound: Otaku Culture in a Connected World"
DESCRIPTION:Mimi Ito\nIn recent years\, otaku culture has emerged as one of Japan’s major cultural exports and as a genuinely transnational phenomenon. In this talk\, Mimi Ito\, a cultural anthropologist at UC Irvine\, discusses how this once marginalized popular culture has come to play a major role in Japan’s identity at home and abroad. In the American context\, the word otaku is best translated as “geek”—an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres\, including anime\, manga\, and video games. Most important of all is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content.  How did this once stigmatized Japanese youth culture create its own alternative markets and cultural products such as fan fiction\, comics\, costumes\, and remixes\, becoming a major international force that can challenge the dominance of commercial media? By exploring the rich variety of otaku culture from multiple perspectives\, Prof. Ito will provide fascinating insights into the present and future of cultural production and distribution in the digital age. \nHer web site is at itofisher.com/mito. \nCo-hosted with the MIT Cool Japan Research Project.
URL:https://cms.mit.edu/event/mimi-ito-fandom-unbound-otaku-culture-connected-world/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Civic Media Session,Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2011/11/Mimi-Ito-USC.jpg
ORGANIZER;CN="MIT%20Comparative%20Media%20Studies%2FWriting":MAILTO:cmsw@mit.edu
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/New_York:20111116T173000
DTEND;TZID=America/New_York:20111116T190000
DTSTAMP:20260421T234513
CREATED:20141210T160536Z
LAST-MODIFIED:20141210T160536Z
UID:21496-1321464600-1321470000@cms.mit.edu
SUMMARY:Fandom Unbound: Otaku Culture in a Connected World
DESCRIPTION:Mimi Ito\nIn recent years\, otaku culture has emerged as one of Japan’s major cultural exports and as a genuinely transnational phenomenon. In this talk\, Mimi Ito\, a cultural anthropologist at UC Irvine\, discusses how this once marginalized popular culture has come to play a major role in Japan’s identity at home and abroad. In the American context\, the word otaku is best translated as “geek”—an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres\, including anime\, manga\, and video games. Most important of all is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content.  How did this once stigmatized Japanese youth culture create its own alternative markets and cultural products such as fan fiction\, comics\, costumes\, and remixes\, becoming a major international force that can challenge the dominance of commercial media? By exploring the rich variety of otaku culture from multiple perspectives\, Prof. Ito will provide fascinating insights into the present and future of cultural production and distribution in the digital age. \nHer web site is at itofisher.com/mito. \nCo-hosted with the MIT Cool Japan Research Project.
URL:https://cms.mit.edu/event/mimi-ito-otaku-culture/
LOCATION:MIT Media Lab\, Room 633\, 75 Amherst St.\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Civic Media Session,Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2011/11/Mimi-Ito-USC.jpg
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