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X-WR-CALNAME:MIT Graduate Program in Comparative Media Studies
X-ORIGINAL-URL:https://cms.mit.edu
X-WR-CALDESC:Events for MIT Graduate Program in Comparative Media Studies
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DTSTART;VALUE=DATE:20120907
DTEND;VALUE=DATE:20121009
DTSTAMP:20260418T040255
CREATED:20141218T152120Z
LAST-MODIFIED:20141218T152120Z
UID:21581-1346976000-1349740799@cms.mit.edu
SUMMARY:Games by the Book: An Exhibit
DESCRIPTION:Curated by Clara Fernández-Vara & Nick Montfort. From the exhibit description… \n\nPeople can’t get enough of stories–we’re always seeking to re-experience them\, in different forms and versions. Myths have been transformed and rehashed between religion\, folklore\, and popular narrative. It’s typical to see the play\, read the book\, watch the film\, and now\, play the game. Each medium will appropriate a story based on what each medium can do best. This exhibit focuses on literary adaptations to the new medium of the videogame\, ones that come from classical theatre texts (by Sophocles and William Shakespeare) as well as novels (by F. Scott Fitzgerald and Douglas Adams). \nThe games showcased in this exhibit demonstrate that there is a wide variety of approaches one can follow in adapting literary works into games. \nThe participatory nature of the medium cues a transformation of the original story\, exploring its different alternatives. The Hitchhiker’s Guide to the Galaxy (a text game\, or interactive fiction) is an example of how the player becomes the protagonist\, engages in the story\, maybe changing the events\, maybe experiencing a different version of the story. Another approach to adaptation is focusing on world building rather than the events. Avon (also an interactive fiction) invites the player to explore a land inhabited by Shakespeare’s characters\, who create the challenges that the player must face. The Great Gatsby (a tongue-in-cheek Flash game) intersects the world of F. Scott Fitzgerald’s story with the conventions of platformer games such as Super Mario Bros.\, marking the transition between levels with short cutscenes based on the novel. Another option is adapting the themes\, so that the actions of the player rehearse and explore these essential themes\, while the original characters\, events\, and setting may not be present at all. The mechanics of Yet One Word are based on the themes of Oedipus at Colonus. \nThe exhibit showcases these four games alongside the books they are based on; editions of these book are also available near the exhibit in the Humanities Library’s browsery.
URL:https://cms.mit.edu/event/games-by-the-book-exhibit/
LOCATION:Hayden Memorial Library\, 160 Memorial Drive\, Cambridge\, MA\, 02139\, United States
ATTACH;FMTTYPE=image/png:https://cms.mit.edu/wp/wp-content/uploads/2014/12/The-Great-Gatsby-game.png
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DTSTART;TZID=America/New_York:20120911T170000
DTEND;TZID=America/New_York:20120911T190000
DTSTAMP:20260418T040255
CREATED:20170530T233059Z
LAST-MODIFIED:20170601T183835Z
UID:30259-1347382800-1347390000@cms.mit.edu
SUMMARY:George Lakoff\, "The Brain's Politics: How Campaigns Are Framed and Why"
DESCRIPTION:Sponsored by the MIT Imagination\, Computation\, and Expression Laboratory (ICE Lab) \n\nGeorge Lakoff\nEverything we learn\, know and understand is physical — a matter of brain circuitry. This basic fact has deep implications for how politics is understood\, how campaigns are framed\,  why conservatives and progressives talk past each other\, and why progressives have more problems framing messages than conservatives do — and what they can do about it. \nGeorge Lakoff is Richard and Rhoda Goldman Distinguished Professor of Cognitive Science and Linguistics at the University of California at Berkeley\, where he has taught since 1972. He previously taught at Harvard (1965-69) and the University of Michigan (1969-1972). \nHe graduated from MIT in 1962 (in Mathematics and Literature) and received his PhD in Linguistics from Indiana University in 1966. \nRead more at georgelakoff.com.
URL:https://cms.mit.edu/event/george-lakoff-how-campaigns-framed-why/
LOCATION:MIT Media Lab\, Bartos Theater\, 20 Ames Street\, Cambridge\, MA\, 02139\, United States
CATEGORIES:Colloquium
ATTACH;FMTTYPE=image/jpeg:https://cms.mit.edu/wp/wp-content/uploads/2012/09/George_Lakoff.jpg
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