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"Towards an Aesthetic of Presence in 3D Avatar-driven Computer Games": The latest GAMBIT video podcast

Via GAMBIT outreach coordinator Generoso Fierro:

Just produced the new episode of the GAMBIT video podcast series featuring Teun Dubbelman from Utrecht University, who visited our GAMBIT Game Lab back in February. The topic "Towards an Aesthetic of Presence in 3D Avatar-driven Computer Games". Thanks to Garrett Beazley for the editing and to Abe Stein for the original music!

The Singapore-MIT GAMBIT Game Lab is one of CMS's research groups. You can see all of GAMBIT's video podcasts at MIT TechTV.